That problem is not fixed. Just had it once again on one of my servers today.
2011/7/14 Kyle Sanderson <[email protected]> > 208.64.202.144:27017 (A Valve server afaik) has a negative Ghost Slot, > if this helps. The current test case (That I know of), cannot cause > this. > > On Tue, Jul 5, 2011 at 4:46 PM, Kyle Sanderson <[email protected]> > wrote: > > Hi Fletch, > > > > If I can recall correctly from before, it's to do with clients timing > > out during a certain phase in the connection process. My guess is that > > it's either a kick for having a hacked client, or for VAC. I should > > probably note crafting our own A2S_INFO replies work. > > > > If anyone's interested in a short term fix, check out the now very > > polluted thread on AM. > > https://forums.alliedmods.net/showthread.php?t=134373 > > > > Kyle. > > > > On Tue, Jul 5, 2011 at 11:04 AM, Fletcher Dunn > > <[email protected]> wrote: > >> Help! > >> > >> > >> > >> Can you please describe exactly what happened when you saw the zombie > >> players in a bit more detail? > >> > >> Do you have any logs from that period? > >> > >> Have you observed any patterns in the types of players that leave zombie > >> slots behind? > >> > >> Do you have any theories as to what triggers the bug? > >> > >> > >> > >> I want the player count to always be accurate. And I really want to get > >> this bug fixed. > >> > >> > >> > >> Any help you can provide is greatly appreciated. > >> > >> > >> > >> Thanks, > >> > >> - Fletch > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Best regards, AnAkIn, ------------- ESL EU TF2 Admin http://www.esl.eu/eu/tf2 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

