Geing hit by a critical does suck at times but they effect everyone
equally (actually if you do more damage you get higher chance so it
SHOULD reward those who are 'better') and have been part of the game
since Sep 18th. That should be plenty of time to realize the majority
of players enjoy crits because maybe they arne't that good, and
getting a crit right when you need it is far, FAR more fun then having
to work through 100's of hours to get the kind of proficency at the
game a few random crits can make it seem like you have.

On Wed, Jul 6, 2011 at 10:28 AM, Drogen Viech
<[email protected]> wrote:
> Did you know EVERYONE gets those critical hits from time to time, not
> just everyone else but you? I dunno how people think critical hits are
> unfair - every one gets them once in a while.
>
> 2011/7/6 AnAkIn . <[email protected]>:
>> Balance the game? Are you serious?
>>
>> And it isn't really fun if you are the enemy who is being killed by the
>> critical hit.
>>
>> 2011/7/6 ics <[email protected]>
>>
>>> Valve took the word of players from SPUF thread mostly that was at Server
>>> Feedback section at http://forums.steampowered.**
>>> com/forums/forumdisplay.php?f=**1002<http://forums.steampowered.com/forums/forumdisplay.php?f=1002>but
>>>  i cannot find it now so they must have moved it elsewhere for analyzing
>>> before they kicked in the quickplay feature.
>>>
>>> At that thread, a lot of people listed a lot of things that they hate on
>>> the servers. Most mentioned were fake players, modified respawn times, no
>>> critical hits, reserve slot kicks, etc. You get the picture. So based on
>>> that data and what Valve prefers, certain rules were set.
>>>
>>> Pub servers need critical hits and dmgspread, it's what makes the game even
>>> for all classes and balances the game + makes the game fun if you are the
>>> guy who's blasting enemy away against all odds with critical hit.
>>>
>>> -ics
>>>
>>> 6.7.2011 18:42, Björn Rohlén kirjoitti:
>>>
>>>  You should get rewarded, not penalized, for sparing new players from this
>>>> game-breaking bug called "critical hits" :P
>>>>
>>>> -TheG
>>>>
>>>> On Wed, Jul 6, 2011 at 5:33 PM, Eric Riemers<[email protected]>  wrote:
>>>>
>>>>  All,
>>>>>
>>>>> On https://support.steampowered.**com/kb_article.php?ref=2825-**
>>>>> AFGJ-3513<https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513>
>>>>>
>>>>> you can see that with nocrits that your server will be disabled, dont
>>>>> know
>>>>> if they will change this at some stage or just a penalty i can live with.
>>>>> Since on most servers we have a crit vote, if enough people dont want it,
>>>>> it will turn it off, but then the server will be on/off in the rankings
>>>>> which is not helping i would suppose.
>>>>>
>>>>> Anyway, valve if you read this. Can you make it a penalty instead?
>>>>>
>>>>> Merci,
>>>>>   Eric
>>>>>
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>>>>>
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>>>>
>>>
>>>
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>>> please visit:
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>>>
>>
>>
>>
>> --
>> Best regards,
>> AnAkIn,
>> -------------
>> ESL EU TF2 Admin
>> http://www.esl.eu/eu/tf2
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