Call of Duty: Black Ops was an epic fail. Gamehost that doesn't care, they 
release map-packs instead of patching the actual game and so on. 

> Date: Sat, 30 Jul 2011 23:52:36 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds_linux] The bad attitude thread
> 
> At least valve cares.
> Look at Call of Duty, look at Battefiled. Every year a new game, 1-2 
> updates and the game is left alone, exclusiv servers, no linux files and 
> so on.
> 
> If you complain think how worse things could be ;)
> 
> Am 30.07.2011 23:34, schrieb James Puckett:
> > Atleast the srcds updates are being fixed faster then episode 3 is being
> > developed.
> >
> > On Sat, Jul 30, 2011 at 1:47 PM, 
> > msleeper<[email protected]>wrote:
> >
> >> If you don't like how things are being done - the bugs that are
> >> showing up, the frequency of the updates, or whatever it is you are
> >> crying about this week - then turn your server off. srcds didn't cost
> >> you money to download, and you know that you don't need the pain in
> >> the ass that is running the server. I know I sure don't!
> >>
> >> On Sat, Jul 30, 2011 at 4:45 PM, Tyler Schwend<[email protected]>
> >> wrote:
> >>> That's all well and good, but let's not direct our ire at the
> >> programmers.
> >>> On Sat, Jul 30, 2011 at 4:40 PM, Saul Rennison<[email protected]>
> >> wrote:
> >>>> Nobody demanded anything, the admins here just point out that bugs that
> >>>> plague their servers haven't been fixed in months. If all the admins who
> >> are
> >>>> sick of the server bugs took down their servers, then the remaining
> >> servers
> >>>> would be constantly full. That's a given.
> >>>>
> >>>> And they need more programmers if they can't keep up with their bug
> >> list.
> >>>> They have absolute masses of money from Steam, so 5 more programmers on
> >>>> their payroll wouldn't make them bankrupt.
> >>>>
> >>>>
> >>>> Kind regards,
> >>>> *Saul Rennison*
> >>>>
> >>>>
> >>>> On 30 July 2011 21:34, Tyler Schwend<[email protected]>  wrote:
> >>>>
> >>>>> [New thread to keep the update thread relevant]
> >>>>>
> >>>>> While a game is nothing without servers, server admins are a dime a
> >>>>> dozen. If everyone on this list shut their servers down, there would
> >>>>> still be Valve servers, and there would still be the giant number of
> >>>>> other hosted servers. We obviously have a small role in the success of
> >>>>> TF2 and its new model, but this attitude that the Valve devs work for
> >>>>> you, and you can somehow force them into working overtime with a
> >>>>> crappy attitude is crap. You're not their manager, you can't posture
> >>>>> and intimidate them into magically fixing this stuff. They have
> >>>>> deadlines at work just like you guys do, they're being driven to add
> >>>>> features at the same pace you are at work, while trying to keep pace
> >>>>> with an ever-increasingly-complex list of bugs and the way they
> >>>>> interact with each other. Provide server info, crash reports, etc,
> >>>>> that is useful. This spouting off about how YOU think they're not
> >>>>> doing a good job and you demand some kind of immediate resolution,
> >>>>> this sense of entitlement... it's not helpful for anyones' attitude or
> >>>>> productivity. It's probably why they're never active in conversation
> >>>>> here. Go outside.
> >>>>>
> >>>>> On Sat, Jul 30, 2011 at 3:55 PM, Saul Rennison<
> >> [email protected]>
> >>>>> wrote:
> >>>>>> A games company with no supporting server admins is a games company
> >> with
> >>>>>> customers with jack shit to play online.
> >>>>>>
> >>>>>> How the hell can you say that Valve owe them nothing? Server admins
> >> pay
> >>>>>> monthly for dedicated servers with their *own money* to play a game
> >> they
> >>>>>> love, I personally think they're brilliant.
> >>>>>>
> >>>>>>
> >>>>>> Kind regards,
> >>>>>> *Saul Rennison*
> >>>>>>
> >>>>>>
> >>>>>> On 30 July 2011 20:50, Brian<[email protected]>  wrote:
> >>>>>>
> >>>>>>> Actually Valve owes its customers everything. Now I am not slamming
> >>>>> Valve
> >>>>>>> at all. I have bought multiple copies of damn near everything they
> >> have
> >>>>>>> made. But the fact is they wouldn't be anything without us. They
> >>>>> wouldn't be
> >>>>>>> the giant they are without the modders, the community, the server
> >> ops,
> >>>>> the
> >>>>>>> players, all of us. It is a business and without customers it is
> >> just
> >>>>> some
> >>>>>>> guys sitting around.
> >>>>>>>
> >>>>>>>
> >>>>>>> -----Original Message----- From: [email protected]
> >>>>>>> Sent: Saturday, July 30, 2011 11:45 AM
> >>>>>>>
> >>>>>>> To: Half-Life dedicated Linux server mailing list
> >>>>>>> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >>>>>>>
> >>>>>>> Cool it with the atitude. Valve owes you nothing. Go get some sun.
> >>>>>>>
> >>>>>>> Sent via BlackBerry by AT&T
> >>>>>>>
> >>>>>>> -----Original Message-----
> >>>>>>> From: "Bajdechi \"Nightbox\" Alexandru"<
> >> [email protected]>
> >>>>>>> Sender: hlds_linux-bounces@list.**valvesoftware.com<
> >>>>> [email protected]>
> >>>>>>> Date: Sat, 30 Jul 2011 18:24:35
> >>>>>>> To: Half-Life dedicated Linux server mailing list<hlds_linux@list.
> >> **
> >>>>>>> valvesoftware.com<[email protected]>>
> >>>>>>> Reply-To: Half-Life dedicated Linux server mailing list
> >>>>>>> <hlds_linux@list.**valvesoftware.com<
> >> [email protected]
> >>>>>>> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >>>>>>>
> >>>>>>> My server just crashed right after the map changed. I'm already
> >> losing
> >>>>>>> patience, What the hell does it takes so long for a fix ? It's more
> >> than
> >>>>> a
> >>>>>>> week already.
> >>>>>>>
> >>>>>>> 2011/7/30 Jesse Porter<[email protected]>
> >>>>>>>
> >>>>>>>   And from (I think!) 2Fort:
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**006836,0.000000) on
> >>>>>>>> rotating_sky_clouds
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**002686,0.000000) on
> >>>>>>>> rotating_sky_clouds2
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**006836,0.000000) on
> >>>>>>>> rotating_sky_clouds
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**002686,0.000000) on
> >>>>>>>> rotating_sky_clouds2
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**006836,0.000000) on
> >>>>>>>> rotating_sky_clouds
> >>>>>>>> Bad SetLocalAngles(0.000000,3600.**002686,0.000000) on
> >>>>>>>> rotating_sky_clouds2
> >>>>>>>> ______________________________**_________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>>> please visit:
> >>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>>>>   ______________________________**_________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>>> ______________________________**_________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>>> ______________________________**_________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>> _______________________________________________
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> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>> _______________________________________________
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> >> please visit:
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> >>>>
> >>> _______________________________________________
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> >> please visit:
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> >>>
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> >> please visit:
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> >>
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> > please visit:
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> >
> 
> 
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