Imo the most disturbing is that there are popular no steam servers that are
on the lists.

how can i report them?
On 3 Nov 2011 16:23, "Frank" <[email protected]> wrote:

> I don't think this mailing list is the place to post server names, admins,
> owners and whoever...it was never its intentions to use it as such as this
> whole discussion could have been carried out on the official TF2 forums or
> just use the contact us page. Constantly I see posts like this getting
> stuck
> in the middle of server issue posts that I need or like to read which is
> the
> reason I signed up for the list in the first place.
>
> Again if you have issues with a server you don't like either stop playing
> on
> them or use the proper channels as they've gave you or even those other
> two.
> There are currently about 6000 servers to play on and this is what I saw in
> the middle of the day...I find it hard to believe if you have an issue with
> one you can't find another to play on that better suits your needs and
> addresses you're complaints with how its managed.
>
> Remember at the end of the day: It's still just a game.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of coffee
> problem
> Sent: Thursday, November 03, 2011 2:12 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Fake clients, misreported bots, infringing usage
> of player names/images
>
> Yeah, there appears to be a missing post now. But hey, what's to be
> expected
> from operations that try to trick users?
>
> On Thu, Nov 3, 2011 at 1:04 AM, Brian Simon <[email protected]
> >wrote:
>
> > I see no posts by any Lotusclan administrators in that thread you
> > linked to. Also, did you know that Skial does not actually delete
> > threads and ban users for talking about bots? There's really no
> > credibility or proof behind either of your examples there.
> >
> > One more thing, Lotus Clan does not masquerade bots as players, just
> > fyi
> >
> > On Wed, Nov 2, 2011 at 11:45 PM, coffee problem
> > <[email protected]
> > >wrote:
> >
> > > Hey Fletcher, Thanks for your reply. I have much appreciation for
> > > Valve
> > at
> > > least saying this is wrong. When I've contacted admins for a few
> > > communities, they said they would stop if Valve said to do so. This
> > > seems to be a clear message to cease these activities.
> > >
> > > http://forums.gamingterritory.com/topic/15515-are-bots-really-necess
> > > ary/
> > >
> > > There you go, LotusClan administration admitting they use these
> > > types of misleading bots to pump up server stats because "they have to
> do it".
> > > Please do what you guys need to do, since the reporting tool has yet
> > > to lead to anything. Skial likes to delete all threads and ban users
> > > associated with the discussion of their bots and misleading
> > > activities,
> > so
> > > not so much evidence there.. Yet.
> > >
> > > CP
> > >
> > >
> > > On Wed, Nov 2, 2011 at 2:50 PM, Fletcher Dunn
> > > <[email protected]>wrote:
> > >
> > > > This is a problem we're obviously aware of.  It's definitely not
> > > > that
> > we
> > > > don't care.  However, it is essentially an arms race that is
> > > > provably unwinnable by Valve.  Furthermore, any change we make in
> > > > the name of security will almost certainly cause a disruption of
> > > > legitimate
> > service,
> > > > due to bugs on our part, or usage cases we're just not aware of.
> > > > It
> > is a
> > > > classic conflict between security and accessibility.
> > > >
> > > > Hopefully those two reasons help explain our reluctance to address
> > these
> > > > sorts of problems through technology.  They will create an ongoing
> > > > arms race, in which we can possibly limit this activity and make
> > > > it harder,
> > > but
> > > > probably never eliminate it completely.  Furthermore, this benefit
> > comes
> > > at
> > > > a cost of taking resources away from adding features and fixing
> > > > bugs,
> > and
> > > > also disrupting legitimate users.
> > > >
> > > > When we can do simple and safe things to make it harder to do
> > > > these
> > sorts
> > > > of things, we will.  We have some protocol changes that will make
> > > > it
> > > harder
> > > > to do this sort of spoofing, which have been beta tested for some
> > > > time
> > > now.
> > > >  We'll be rolling those out in the next couple of months.
> > > >
> > > > Crowdsourcing using the abuse reports helps us stay out of the
> > > > arms
> > race,
> > > > and it's the safest and simplest way to deal with this problem and
> > > > many others like it.
> > > >
> > > > Your humble servant,
> > > > Fletch
> > > >
> > > >
> > > > -----Original Message-----
> > > > From: [email protected] [mailto:
> > > > [email protected]] On Behalf Of Mart-Jan
> > > Reeuwijk
> > > > Sent: Wednesday, November 02, 2011 5:39 AM
> > > > To: Half-Life dedicated Linux server mailing list
> > > > Subject: Re: [hlds_linux] Fake clients, misreported bots,
> > > > infringing
> > > usage
> > > > of player names/images
> > > >
> > > > there is some italian group that does that.
> > > >
> > > > they have dozens maybe even in the hundred of servers in server
> > > > list,
> > but
> > > > all get redirected to 1 server. and those server report a variety
> > > > of
> > maps
> > > > played, names in server lists etc. you click info, refresh, says
> > > > for example dustbowl, and then join, get redirected to their
> > > > server, with
> > > bots,
> > > > and another map then advertized in the server info. Its damn
> annoying.
> > > And
> > > > indeed, they change IP's a lot, to evade blacklisting.
> > > >
> > > >
> > > > >________________________________
> > > > >From: daniel jokiaho <[email protected]>
> > > > >To: Half-Life dedicated Linux server mailing list <
> > > > [email protected]>
> > > > >Sent: Wednesday, 2 November 2011, 7:27
> > > > >Subject: Re: [hlds_linux] Fake clients, misreported bots,
> > > > >infringing
> > > > usage of player names/images
> > > > >
> > > > >what about servers on different ips and port that have exactly
> > > > >the
> > same
> > > > >players.
> > > > >
> > > > >I join server x. U join server y. And still we play against or
> > > > >with
> > each
> > > > >other :-(
> > > > >On 2 Nov 2011 06:53, "msleeper" <[email protected]>
> wrote:
> > > > >
> > > > >> Are you sure they're not just adding more servers? Changing IPs
> > > > >> is a server playerbase suicide as anyone who had it bookmarked
> > > > >> won't be able to find it again. I suppose they could use those
> > > > >> servers for redirects, but in theory that would get those IPs
> > > > >> blacklisted pretty fast if Valve's scoring/reputation system is
> still in effect.
> > > > >>
> > > > >> On Wed, Nov 2, 2011 at 1:42 AM, Jesse Porter
> > > > >> <[email protected]
> > >
> > > > >> wrote:
> > > > >> > The problem with blacklisting these servers is that they seem
> > > > >> > to
> > > show
> > > > up
> > > > >> a
> > > > >> > few weeks later with a new batch of ip addresses. Can't
> > > > >> > blacklist
> > > them
> > > > >> > effectively when they do that.
> > > > >> > On Nov 1, 2011 7:40 PM, "Robert Paulson"
> > > > >> > <[email protected]>
> > > > wrote:
> > > > >> >
> > > > >> >> It is very rude of you to repeatedly spam the mailing list
> > > > >> >> to
> > > > pressure
> > > > >> >> Valve into doing whatever you want instead of working on
> > > > >> >> crashes
> > > and
> > > > >> >> content.
> > > > >> >>
> > > > >> >> Valve has already put in a huge effort making these servers
> > > > >> >> less
> > > > >> prominent.
> > > > >> >>
> > > > >> >> - Blacklist
> > > > >> >> - Quickplay
> > > > >> >> - Reputation
> > > > >> >>
> > > > >> >> It isn't perfect but blacklisting takes care of the servers
> > > > >> >> you
> > > don't
> > > > >> like
> > > > >> >> once you've spotted them. Quickplay and reputation filter
> > > > >> >> most of
> > > the
> > > > >> ones
> > > > >> >> you haven't spotted yet. No one I know has any problems
> > > > >> >> finding a
> > > > server
> > > > >> >> full of real players. Everyone I know just blacklists and
> > > > >> >> move
> > on.
> > > > >> >>
> > > > >> >> Server IPs do not change often since it costs money to buy
> > > > >> >> new
> > ones
> > > > and
> > > > >> you
> > > > >> >> need proper ARIN justification to get more due to the IPV4
> > > shortage.
> > > > The
> > > > >> >> fact that you are on here spamming about it as though TF2 is
> > going
> > > to
> > > > >> die
> > > > >> >> out next week makes me think that you are struggling with
> > > > >> >> your
> > own
> > > > >> server
> > > > >> >> rather than being a concerned player.
> > > > >> >>
> > > > >> >> I also hate the big pay-to-win servers with fake clients,
> > > > >> >> but it
> > > > would
> > > > >> be a
> > > > >> >> mistake for Valve to just de-list them, wrongly assuming no
> > > > >> >> one
> > > > really
> > > > >> >> wants to play there. I have a friend who wouldn't be playing
> > > > >> >> TF2
> > if
> > > > they
> > > > >> >> didn't exist and has bought hundreds of dollars worth of
> > > > >> >> Mann Co
> > > > keys.
> > > > >> And
> > > > >> >> from what he tells me he isn't the only one. Yes he knows
> > > > >> >> there
> > are
> > > > >> bots.
> > > > >> >> The "cloaked" bots appeal to him for the same reason Valve
> > decided
> > > > not
> > > > >> to
> > > > >> >> name bots bot1, bot2, bot3 and to have them taunt randomly.
> > > > >> >>
> > > > >> >> These servers still exist not because of a fake player
> > > > >> >> plugin but
> > > > >> because,
> > > > >> >> as much as it pains us to believe, some players actually
> > > > >> >> prefer
> > > them.
> > > > >> >>
> > > > >> >> No one here is enthusiastic about having Valve delist
> > > > >> >> servers
> > based
> > > > on
> > > > >> >> anonymous reports because we all know that the system will
> > > > >> >> be
> > > abused
> > > > >> even
> > > > >> >> though they have "taken basic measures to prevent" it. We
> > > > >> >> know
> > this
> > > > >> because
> > > > >> >> they also took "measures" to prevent F2P players from
> > > > >> >> avoiding
> > VAC
> > > > bans
> > > > >> by
> > > > >> >> making throw-away accounts, yet I still see hackers that
> > > > >> >> have
> > made
> > > at
> > > > >> least
> > > > >> >> 5 of them in a row and even adding their old VAC banned
> > > > >> >> account
> > on
> > > > their
> > > > >> >> friends list.
> > > > >> >>
> > > > >> >> To save Valve the administration overhead and abuse, and to
> > satisfy
> > > > both
> > > > >> >> server administrators and players, I suggest dropping the
> > > > >> >> server
> > > > report
> > > > >> >> function and adding either of these 2 features.
> > > > >> >>
> > > > >> >> 1. Add a check-box for Valve-only/Favorites-only Quickplay
> > servers.
> > > > >> >>
> > > > >> >> 2. Let premium players rate servers from 1 to 5 upon
> > disconnection.
> > > > Each
> > > > >> >> player may only vote once. To prevent voter apathy, servers
> > > > >> >> are automatically rated a 5 if the player does not vote.
> > > > >> >> Then the
> > user
> > > > can
> > > > >> >> decide for him/herself to connect to the server based on the
> > rating
> > > > >> rather
> > > > >> >> than a few opinionated complainers.
> > > > >> >>
> > > > >> >> These two solutions address the root of the problem and lets
> > > > >> >> the
> > > > player
> > > > >> >> decide while freeing Valve to work on more content.
> > > > >> >> _______________________________________________
> > > > >> >> To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > >> >> please visit:
> > > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >> >>
> > > > >> > _______________________________________________
> > > > >> > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > >> please visit:
> > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >> >
> > > > >>
> > > > >> _______________________________________________
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > >> please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >>
> > > > >_______________________________________________
> > > > >To unsubscribe, edit your list preferences, or view the list
> > > > >archives,
> > > > please visit:
> > > > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >
> > > > >
> > > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ducks
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> _______________________________________________
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>
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>
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