That's quite odd. I'm running multiple tf2 servers all at 24 slots, almost always full. All are Debian 5.0.8 x32. Have been running them on esxi 4 and 4.1 and never heard any complaints. Are you having the engine do verbose logging to disk? I do have logging turned off, but that was a recent change.
Are you swapping to disk a lot inside the vm? Steven J. Sumichrast On Nov 13, 2011, at 11:01 AM, Phillip Burk <[email protected]> wrote: > I have a TF2 server set up on a Debian 6 VM. Ping times to/from the server > from my laptop are quite reasonable: ~40 ms. I have no issues getting the > server to run but once more than one player joins performance begins to > degrade. The more players, the worse the performance. Last night we tested > the server with five players and experienced tons of lag, rubber banding > effects, and finally the server just froze. Except that the server was > still running and responsive to ssh. > > I checked the performance graphs in vSphere Client and noticed that to both > the datastore and virtual disk Read and Write were experiencing serious > latency that appeared to be happening when we were experiencing lag and other > issues in game. > > If anyone has any tips for tuning either the Debian VM or the CentOS host > that is running this VM I would greatly appreciate it. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

