That's quite odd. I'm running multiple tf2 servers all at 24 slots, almost 
always full. All are Debian 5.0.8 x32. Have been running them on esxi 4 and 4.1 
and never heard any complaints. Are you having the engine do verbose logging to 
disk?  I do have logging turned off, but that was a recent change. 

Are you swapping to disk a lot inside the vm?

Steven J. Sumichrast

On Nov 13, 2011, at 11:01 AM, Phillip Burk <[email protected]> wrote:

> I have a TF2 server set up on a Debian 6 VM.  Ping times to/from the server 
> from my laptop are quite reasonable:  ~40 ms.  I have no issues getting the 
> server to run but once more than one player joins performance begins to 
> degrade.  The more players, the worse the performance.  Last night we tested 
> the server with five players and experienced tons of lag, rubber banding 
> effects,  and finally the server just froze.  Except that the server was 
> still running and responsive to ssh.
> 
> I checked the performance graphs in vSphere Client and noticed that to both 
> the datastore and virtual disk Read and Write were experiencing serious 
> latency that appeared to be happening when we were experiencing lag and other 
> issues in game.
> 
> If anyone has any tips for tuning either the Debian VM or the CentOS host 
> that is running this VM I would greatly appreciate it.
> 
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