Steven, thanks for the reply.  I am completely new to virtualization but am a 
systems admin by trade.  I am going to check the logging levels on the host.  I 
do suspect that swapping is occurring on either/both the host and guest but 
checking the guest in top shows minimal pageouts.  

I was in the process of trying to figure out how virtual memory works in ESXi 
4.1.  That process left me feeling less than adequate as a sysadmin.  :)

On Nov 13, 2011, at 12:43 PM, Steven J. Sumichrast wrote:

> That's quite odd. I'm running multiple tf2 servers all at 24 slots, almost 
> always full. All are Debian 5.0.8 x32. Have been running them on esxi 4 and 
> 4.1 and never heard any complaints. Are you having the engine do verbose 
> logging to disk?  I do have logging turned off, but that was a recent change. 
> 
> Are you swapping to disk a lot inside the vm?
> 
> Steven J. Sumichrast
> 
> On Nov 13, 2011, at 11:01 AM, Phillip Burk <[email protected]> wrote:
> 
>> I have a TF2 server set up on a Debian 6 VM.  Ping times to/from the server 
>> from my laptop are quite reasonable:  ~40 ms.  I have no issues getting the 
>> server to run but once more than one player joins performance begins to 
>> degrade.  The more players, the worse the performance.  Last night we tested 
>> the server with five players and experienced tons of lag, rubber banding 
>> effects,  and finally the server just froze.  Except that the server was 
>> still running and responsive to ssh.
>> 
>> I checked the performance graphs in vSphere Client and noticed that to both 
>> the datastore and virtual disk Read and Write were experiencing serious 
>> latency that appeared to be happening when we were experiencing lag and 
>> other issues in game.
>> 
>> If anyone has any tips for tuning either the Debian VM or the CentOS host 
>> that is running this VM I would greatly appreciate it.
>> 
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