Indeed it was not, cleared out any logs.. still the same. Took a while to
delete though.. :P

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: woensdag 7 maart 2012 14:11
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] jump back lag ;p

Isn't a log issue

-ics

7.3.2012 13:33, [email protected] kirjoitti:
> Off topic because this isn't the OP's problem, but we had such an issue on
player connect which was traced to a log file written to by either sourcemod
or hlstatsx directly whenever a player joined. The log had never been
rotated and was massive. Truncating the file resolved the issue.
>
> ics<[email protected]>  wrote:
>
> I've seen this "slight lag" upon when player joins to TF2 server but 
> not every time. I've assumed that the fault is in hlstatsx that checks 
> the players country where he comes from and that is the cause. Does 
> any one of you who have the issue use hlstats or am i in the same boat
with you?
>
> Also i'm interested to know if there is any interaction between server 
> and steam that might cause this when player connects to a server?
>
> -ics
>
>
> 7.3.2012 12:09, Russell Smith kirjoitti:
>> If your issue is the same as mine, I tried running my server vanilla 
>> with no metamod/sourcemod and still had the same problem.
>>
>> On 3/7/2012 2:02 AM, Eric Riemers wrote:
>>> In my case its all the players on the server (CS:S) .. I tested it 
>>> myself and had the same issue. Normally if just 1 or 2 scream lag 
>>> you can ignore it because it could be on their end.
>>>
>>> I have only gotten a few complaints from players that they indeed 
>>> see a dip when a new player connected. Although this could also just 
>>> be plugin related.
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