Yea, a fix for these errors would be awesome.
My servers have been extremely unstable... Ironically, my MvM servers are
working perfectly. Not a single crash.

P.

On Fri, Aug 17, 2012 at 12:51 PM, Frank <[email protected]> wrote:

> Any update on timing of this patch?
>
> Thanks
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Eric Smith
> Sent: Thursday, August 16, 2012 8:44 PM
> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux
> server mailing list
> Subject: Re: [hlds_linux] [hlds] TF2 Engine Error: Host_Error: Overflow ...
>
> Update:  We're still gathering fixes and testing. The update won't be out
> until early tomorrow.
>
> -Eric
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Eric Smith
> Sent: Thursday, August 16, 2012 11:53 AM
> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux
> server mailing list
> Subject: Re: [hlds] TF2 Engine Error: Host_Error: Overflow ...
>
> We're fixing this for a release later today.
>
> Also, we've found an issue with MvM servers that have a value set for
> mp_timelimit.  When the timelimit hits the server gets into a state that it
> can't recover from.  For now, you should set mp_timelimit 0 on MvM
> dedicated
> servers.  We're working on a fix for this, too.
>
> -Eric
>
>
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of
> AeroliteGaming.com
> Sent: Thursday, August 16, 2012 11:50 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Engine Error: Host_Error: Overflow ...
>
> This needs fixing immediately. Crashing too many times and it requires
> someone to go and press OK.
>
>
> On 16/08/2012 18:30, Game-Over wrote:
>
> And again the same here, also Windows 2008(R2) - all servers - same errors.
> On 16/08/2012 17:21, E. Olsen wrote:
> Yep - I'm getting crashes on Windows 2008R2 (PVP) servers every hour or two
> with "Sys_Error( Host_Error: Overflow error writing string table baseline
> ServerMapCycle" or "Engine error: Host_Error: Overflow error writing string
> table baseline GameRulesCreation" in the crash dumps.
>
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