Hi,
I never got this working properly neither via console nor via rcon.

You should use a simple bash script to schedule a restart of your server.

Regards
Marcel


-----Ursprüngliche Nachricht-----
Von: [email protected] 
[mailto:[email protected]] Im Auftrag von Erik-jan 
Riemers
Gesendet: Montag, 27. August 2012 08:31
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] _restart / loadout issue.

On the daily restarts today 2 hanging instances again..

rcon from "46.4.99.5:56451": command "_restart"
L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_use_queue" "1"
L 08/27/2012 - 07:12:18: server_cvar: "mp_teams_unbalance_limit" "1"
L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_first_blood" "1"
L 08/27/2012 - 07:12:19: "Replay<2><BOT><>" disconnected (reason "Server 
shutting down") Dropped Replay from server (Server shutting down) L 08/27/2012 
- 07:12:19: server_message: "quit"
L 08/27/2012 - 07:12:19: Log file closed L 08/27/2012 - 07:12:19: 
server_message: "restart"

After that its hanging, is there anything other then _restart to use that does 
not hang the server?

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Vitor F. - 
Killall
Sent: zondag 26 augustus 2012 18:12
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] _restart / loadout issue.

Same here on Day of Defeat: Source and Zombie Panic Source, random hangs taking 
100% of cpu, on different maps loads.

2012/8/26 Erik-jan Riemers <[email protected]>:
> Even though the crashes are fixed on quit, when i issue a _restart, 
> sometimes it now just hangs there taking up 100% cpu , I've had this 
> now 5 times already, all different servers.
> Is anyone else seeing this too?
>
> Also, is there a command to force the server to reconnect to the item 
> server? As much work valve has put into it to make it auto reconnect, 
> sometimes one still needs to restart the server in order to get it back.
> Map change don't work then.
>
> Erik
>
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