I've had no crashes yet with the 'quit' command, but I did see a crash
when players succesfully voted to restart the mission. That got me
thinking that a succesfull 'restart mission' vote perhaps issues the
_restart command?


On Tue, Aug 28, 2012 at 3:46 PM, Erik-jan Riemers <[email protected]> wrote:
> Today we had 4 servers hanging again on _restart. 2 of them didn't give
> anything back other then hanging.  2 other ones gave a big glibc error
> message (and hanging too) p.s. each time it was a random server.. aswell as
> custom modded servers (saxton hale/dodgeball) but also just a simple
> dustbowl server or all maps server.
>
> I am switching now towards the "quit" command instead of "_restart" seeing
> if that helps anything.
>
> 2012/8/27 Erik-jan Riemers <[email protected]>
>
>> it used to work just fine, _restart always worked for me up untill the day
>> the fix for the quit was introduced. If this continues i'll change my daily
>> restarts command from _restart to quit and see if it still happens.
>>
>>
>> 2012/8/27 Marcel <[email protected]>
>>
>>> Hi,
>>> I never got this working properly neither via console nor via rcon.
>>>
>>> You should use a simple bash script to schedule a restart of your server.
>>>
>>> Regards
>>> Marcel
>>>
>>>
>>> -----Ursprüngliche Nachricht-----
>>> Von: [email protected] [mailto:
>>> [email protected]] Im Auftrag von Erik-jan
>>> Riemers
>>> Gesendet: Montag, 27. August 2012 08:31
>>> An: Half-Life dedicated Linux server mailing list
>>> Betreff: Re: [hlds_linux] _restart / loadout issue.
>>>
>>> On the daily restarts today 2 hanging instances again..
>>>
>>> rcon from "46.4.99.5:56451": command "_restart"
>>> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_use_queue" "1"
>>> L 08/27/2012 - 07:12:18: server_cvar: "mp_teams_unbalance_limit" "1"
>>> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_first_blood" "1"
>>> L 08/27/2012 - 07:12:19: "Replay<2><BOT><>" disconnected (reason "Server
>>> shutting down") Dropped Replay from server (Server shutting down) L
>>> 08/27/2012 - 07:12:19: server_message: "quit"
>>> L 08/27/2012 - 07:12:19: Log file closed L 08/27/2012 - 07:12:19:
>>> server_message: "restart"
>>>
>>> After that its hanging, is there anything other then _restart to use that
>>> does not hang the server?
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Vitor F.
>>> - Killall
>>> Sent: zondag 26 augustus 2012 18:12
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] _restart / loadout issue.
>>>
>>> Same here on Day of Defeat: Source and Zombie Panic Source, random hangs
>>> taking 100% of cpu, on different maps loads.
>>>
>>> 2012/8/26 Erik-jan Riemers <[email protected]>:
>>> > Even though the crashes are fixed on quit, when i issue a _restart,
>>> > sometimes it now just hangs there taking up 100% cpu , I've had this
>>> > now 5 times already, all different servers.
>>> > Is anyone else seeing this too?
>>> >
>>> > Also, is there a command to force the server to reconnect to the item
>>> > server? As much work valve has put into it to make it auto reconnect,
>>> > sometimes one still needs to restart the server in order to get it back.
>>> > Map change don't work then.
>>> >
>>> > Erik
>>> >
>>> > _______________________________________________
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>>> please visit:
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>>
>>
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-- 
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