i dont believe it does a _restart, because that would disconnect the
clients too.

2012/8/28 Rudy Bleeker <[email protected]>

> I've had no crashes yet with the 'quit' command, but I did see a crash
> when players succesfully voted to restart the mission. That got me
> thinking that a succesfull 'restart mission' vote perhaps issues the
> _restart command?
>
>
> On Tue, Aug 28, 2012 at 3:46 PM, Erik-jan Riemers <[email protected]>
> wrote:
> > Today we had 4 servers hanging again on _restart. 2 of them didn't give
> > anything back other then hanging.  2 other ones gave a big glibc error
> > message (and hanging too) p.s. each time it was a random server.. aswell
> as
> > custom modded servers (saxton hale/dodgeball) but also just a simple
> > dustbowl server or all maps server.
> >
> > I am switching now towards the "quit" command instead of "_restart"
> seeing
> > if that helps anything.
> >
> > 2012/8/27 Erik-jan Riemers <[email protected]>
> >
> >> it used to work just fine, _restart always worked for me up untill the
> day
> >> the fix for the quit was introduced. If this continues i'll change my
> daily
> >> restarts command from _restart to quit and see if it still happens.
> >>
> >>
> >> 2012/8/27 Marcel <[email protected]>
> >>
> >>> Hi,
> >>> I never got this working properly neither via console nor via rcon.
> >>>
> >>> You should use a simple bash script to schedule a restart of your
> server.
> >>>
> >>> Regards
> >>> Marcel
> >>>
> >>>
> >>> -----Ursprüngliche Nachricht-----
> >>> Von: [email protected] [mailto:
> >>> [email protected]] Im Auftrag von Erik-jan
> >>> Riemers
> >>> Gesendet: Montag, 27. August 2012 08:31
> >>> An: Half-Life dedicated Linux server mailing list
> >>> Betreff: Re: [hlds_linux] _restart / loadout issue.
> >>>
> >>> On the daily restarts today 2 hanging instances again..
> >>>
> >>> rcon from "46.4.99.5:56451": command "_restart"
> >>> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_use_queue" "1"
> >>> L 08/27/2012 - 07:12:18: server_cvar: "mp_teams_unbalance_limit" "1"
> >>> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_first_blood" "1"
> >>> L 08/27/2012 - 07:12:19: "Replay<2><BOT><>" disconnected (reason
> "Server
> >>> shutting down") Dropped Replay from server (Server shutting down) L
> >>> 08/27/2012 - 07:12:19: server_message: "quit"
> >>> L 08/27/2012 - 07:12:19: Log file closed L 08/27/2012 - 07:12:19:
> >>> server_message: "restart"
> >>>
> >>> After that its hanging, is there anything other then _restart to use
> that
> >>> does not hang the server?
> >>>
> >>> -----Original Message-----
> >>> From: [email protected]
> >>> [mailto:[email protected]] On Behalf Of Vitor
> F.
> >>> - Killall
> >>> Sent: zondag 26 augustus 2012 18:12
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] _restart / loadout issue.
> >>>
> >>> Same here on Day of Defeat: Source and Zombie Panic Source, random
> hangs
> >>> taking 100% of cpu, on different maps loads.
> >>>
> >>> 2012/8/26 Erik-jan Riemers <[email protected]>:
> >>> > Even though the crashes are fixed on quit, when i issue a _restart,
> >>> > sometimes it now just hangs there taking up 100% cpu , I've had this
> >>> > now 5 times already, all different servers.
> >>> > Is anyone else seeing this too?
> >>> >
> >>> > Also, is there a command to force the server to reconnect to the item
> >>> > server? As much work valve has put into it to make it auto reconnect,
> >>> > sometimes one still needs to restart the server in order to get it
> back.
> >>> > Map change don't work then.
> >>> >
> >>> > Erik
> >>> >
> >>> > _______________________________________________
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> >>>
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> >>>
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> >>>
> >>
> >>
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>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
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