Today we had 4 servers hanging again on _restart. 2 of them didn't give anything back other then hanging. 2 other ones gave a big glibc error message (and hanging too) p.s. each time it was a random server.. aswell as custom modded servers (saxton hale/dodgeball) but also just a simple dustbowl server or all maps server.
I am switching now towards the "quit" command instead of "_restart" seeing if that helps anything. 2012/8/27 Erik-jan Riemers <[email protected]> > it used to work just fine, _restart always worked for me up untill the day > the fix for the quit was introduced. If this continues i'll change my daily > restarts command from _restart to quit and see if it still happens. > > > 2012/8/27 Marcel <[email protected]> > >> Hi, >> I never got this working properly neither via console nor via rcon. >> >> You should use a simple bash script to schedule a restart of your server. >> >> Regards >> Marcel >> >> >> -----Ursprüngliche Nachricht----- >> Von: [email protected] [mailto: >> [email protected]] Im Auftrag von Erik-jan >> Riemers >> Gesendet: Montag, 27. August 2012 08:31 >> An: Half-Life dedicated Linux server mailing list >> Betreff: Re: [hlds_linux] _restart / loadout issue. >> >> On the daily restarts today 2 hanging instances again.. >> >> rcon from "46.4.99.5:56451": command "_restart" >> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_use_queue" "1" >> L 08/27/2012 - 07:12:18: server_cvar: "mp_teams_unbalance_limit" "1" >> L 08/27/2012 - 07:12:18: server_cvar: "tf_arena_first_blood" "1" >> L 08/27/2012 - 07:12:19: "Replay<2><BOT><>" disconnected (reason "Server >> shutting down") Dropped Replay from server (Server shutting down) L >> 08/27/2012 - 07:12:19: server_message: "quit" >> L 08/27/2012 - 07:12:19: Log file closed L 08/27/2012 - 07:12:19: >> server_message: "restart" >> >> After that its hanging, is there anything other then _restart to use that >> does not hang the server? >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Vitor F. >> - Killall >> Sent: zondag 26 augustus 2012 18:12 >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] _restart / loadout issue. >> >> Same here on Day of Defeat: Source and Zombie Panic Source, random hangs >> taking 100% of cpu, on different maps loads. >> >> 2012/8/26 Erik-jan Riemers <[email protected]>: >> > Even though the crashes are fixed on quit, when i issue a _restart, >> > sometimes it now just hangs there taking up 100% cpu , I've had this >> > now 5 times already, all different servers. >> > Is anyone else seeing this too? >> > >> > Also, is there a command to force the server to reconnect to the item >> > server? As much work valve has put into it to make it auto reconnect, >> > sometimes one still needs to restart the server in order to get it back. >> > Map change don't work then. >> > >> > Erik >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

