Oh nice, could you reply back on the mailinglist when you've done it?
> Date: Mon, 1 Oct 2012 15:32:02 -0400 > From: [email protected] > To: [email protected]; [email protected] > Subject: Re: [hlds_linux] [hlds] Remove unneeded particle effects from TF2 > ParticleEffectNames stringtable? > > *sigh* I just checked the extension version in the console, and it's > reporting the old NoMvM version, despite being from nomvm2_binary.zip. > I assume that a new Linux version was never compiled. > > Fine, I'll compile it myself and post it to the SourceMod thread; I also > pointed out that it's the wrong version over there. > > On 10/1/2012 3:21 PM, Kyle Sanderson wrote: > > Hi Ross, > > > > Check out https://forums.alliedmods.net/showthread.php?t=193515 > > > > Thanks, > > Kyle. > > > > On Mon, Oct 1, 2012 at 12:08 PM, Ross Bemrose <[email protected] > > <mailto:[email protected]>> wrote: > > > > On my stock TF2 server with addons directory, dumpstringtables > > says this: > > > > Table ParticleEffectNames > > 1006/1024 items > > > > Meaning that maps and addons have a grand total of 18 particle > > effects they can use. > > > > It's not uncommon to see errors when loading custom maps because > > they use more than 18 particle effects. Additionally, on maps > > that use more than 18 effects, clients tend to crash immediately > > after the map change, even on maps that previously worked fine > > (such as pl_cashworks). Can this please be fixed, perhaps by > > removing the MvM particle names on non-MvM maps like we did with > > sounds? > > > > I'm also confused from this same log. In my log, at the top, I > > see this: > > soundprecache: 7872/8192 (96% full) > > > > Then later down, I see this: > > Table soundprecache > > 4064/8192 items > > > > One of these numbers has to be wrong. Are the MvM sounds being > > removed from the precache post-server start? If so, is it > > possible to use an SDK call to remove sounds from the precache? I > > can think of at lease one SourceMod plugin that could desperately > > use this functionality. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

