Nah, will only be done when they want to add the 19th effect...
Minutes in Valve time isn't anytime "soon". https://developer.valvesoftware.com/wiki/Valve_Time >________________________________ > From: doc <[email protected]> >To: Half-Life dedicated Linux server mailing list ><[email protected]> >Sent: Monday, 1 October 2012, 22:44 >Subject: Re: [hlds_linux] [hlds] Remove unneeded particle effects from TF2 >ParticleEffectNames stringtable? > >This will be hotfixed in minutes, fastest turnaround from bug to patch. > >On Mon, Oct 1, 2012 at 1:29 PM, Ross Bemrose <[email protected]> wrote: > >> At the current moment, they can't add new unusual hat effects as it'd >> overflow the stringtable we were talking about. So... it has a direct >> impact on potential future key sales. :P >> >> >> On 10/1/2012 4:25 PM, Eli Witt wrote: >> >>> Are you kidding? Then they wouldn't be able to add more hats. >>> >>> On Mon, Oct 1, 2012 at 3:57 PM, Michael Johansen <[email protected]> >>> wrote: >>> >>> Valve seriously needs to remove the unneeded particle effects and all >>>> that >>>> shizzle, too bad we have to use 3rd party fixes for fixing this. >>>> Also, thanks! >>>> >>>> Date: Mon, 1 Oct 2012 15:52:28 -0400 >>>>> From: [email protected] >>>>> To: [email protected].**com<[email protected]> >>>>> Subject: Re: [hlds_linux] [hlds] Remove unneeded particle effects from >>>>> >>>> TF2 ParticleEffectNames stringtable? >>>> >>>>> I attached the new version to this post: >>>>> https://forums.alliedmods.net/**showpost.php?p=1810648&**postcount=60<https://forums.alliedmods.net/showpost.php?p=1810648&postcount=60>It's >>>>> compiled from this Source: >>>>> https://dl.dropbox.com/u/**99606/nomvm/nomvm2_source.zip<https://dl.dropbox.com/u/99606/nomvm/nomvm2_source.zip> >>>>> using a slightly >>>>> modified Makefile from the SourceMod sample_ext extension. >>>>> >>>>> My addon-less system has 1006 particle effect names loaded. On my Freak >>>>> Fortress 2 server with this loaded, it has 970 particle effect names >>>>> >>>> loaded. >>>> >>>>> Still not ideal, but there aren't that many MvM particles in the >>>>> stringtables dump, so a large gain wasn't expected. >>>>> >>>>> On 10/1/2012 3:33 PM, Michael Johansen wrote: >>>>> >>>>>> Oh nice, could you reply back on the mailinglist when you've done it? >>>>>> >>>>>> >>>>>> Date: Mon, 1 Oct 2012 15:32:02 -0400 >>>>>>> From: [email protected] >>>>>>> To: [email protected]; >>>>>>> [email protected].**com<[email protected]> >>>>>>> Subject: Re: [hlds_linux] [hlds] Remove unneeded particle effects >>>>>>> >>>>>> from TF2 ParticleEffectNames stringtable? >>>> >>>>> *sigh* I just checked the extension version in the console, and it's >>>>>>> reporting the old NoMvM version, despite being from nomvm2_binary.zip. >>>>>>> I assume that a new Linux version was never compiled. >>>>>>> >>>>>>> Fine, I'll compile it myself and post it to the SourceMod thread; I >>>>>>> >>>>>> also >>>> >>>>> pointed out that it's the wrong version over there. >>>>>>> >>>>>>> On 10/1/2012 3:21 PM, Kyle Sanderson wrote: >>>>>>> >>>>>>>> Hi Ross, >>>>>>>> >>>>>>>> Check out >>>>>>>> https://forums.alliedmods.net/**showthread.php?t=193515<https://forums.alliedmods.net/showthread.php?t=193515> >>>>>>>> >>>>>>>> Thanks, >>>>>>>> Kyle. >>>>>>>> >>>>>>>> On Mon, Oct 1, 2012 at 12:08 PM, Ross Bemrose <[email protected] >>>>>>>> <mailto:[email protected]>> wrote: >>>>>>>> >>>>>>>> On my stock TF2 server with addons directory, dumpstringtables >>>>>>>> says this: >>>>>>>> >>>>>>>> Table ParticleEffectNames >>>>>>>> 1006/1024 items >>>>>>>> >>>>>>>> Meaning that maps and addons have a grand total of 18 particle >>>>>>>> effects they can use. >>>>>>>> >>>>>>>> It's not uncommon to see errors when loading custom maps >>>>>>>> because >>>>>>>> they use more than 18 particle effects. Additionally, on maps >>>>>>>> that use more than 18 effects, clients tend to crash >>>>>>>> immediately >>>>>>>> after the map change, even on maps that previously worked fine >>>>>>>> (such as pl_cashworks). Can this please be fixed, perhaps by >>>>>>>> removing the MvM particle names on non-MvM maps like we did >>>>>>>> with >>>>>>>> sounds? >>>>>>>> >>>>>>>> I'm also confused from this same log. In my log, at the top, I >>>>>>>> see this: >>>>>>>> soundprecache: 7872/8192 (96% full) >>>>>>>> >>>>>>>> Then later down, I see this: >>>>>>>> Table soundprecache >>>>>>>> 4064/8192 items >>>>>>>> >>>>>>>> One of these numbers has to be wrong. Are the MvM sounds being >>>>>>>> removed from the precache post-server start? If so, is it >>>>>>>> possible to use an SDK call to remove sounds from the precache? >>>>>>>> >>>>>>> I >>>> >>>>> can think of at lease one SourceMod plugin that could >>>>>>>> >>>>>>> desperately >>>> >>>>> use this functionality. >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** >>>>>>>> hlds <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> >>>>>>> archives, please visit: >>>> >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>>>>>>> >>>>>>> ______________________________**_________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> >>>>>> archives, please visit: >>>> >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>>>> >>>>>> ______________________________**_________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> >>>>> please visit: >>>> >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>>> >>>>> >>>>> ______________________________**_________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>> please visit: >>>> >>>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>>> >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>> >>>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

