Right, so it's possible.Thanks for testing this Mr. Invalid Protocol. I have to side with Cameron on this one, so many replies arguing the benefits and drawbacks of HTTPS which didn't answer his question, where a simple "yes it works" or "no it's not supported" would have sufficed. If someone wants to use something for whatever reason, that's up to them. Please be nice and try to answer the question asked or don't reply at all if you don't know. We're here to help eachother after all.
Also, people who talk about the overhead or 'cost' of HTTPS over HTTP don't know what they're talking about, since the overhead of SSL is so minimal that modern day (less than 5 years old) hardware should barely notice it. It does however offer an additional layer of security for the user, for example to prevent tampering with the downloaded files by a man-in-the-middle which could possibly crash the game client (as Invalid Protocol points out the result would be), which is technically a DoS type attack. On Sat, Oct 6, 2012 at 12:51 AM, Invalid Protocol <[email protected]> wrote: > You can monitor whatever you want, there's no difference between HTTP and > HTTPS. > > It is silly to use HTTPS for downloading maps/sounds and other custom > resources required for a game. You don't need any extra "privacy" and does > not "protect our users". There's no advantage. You should protect your fast > download against bandwidth stealing, but that's a different story and has > nothing to do with HTTP or HTTPS. > > You don't "have to buy a 50+ license" to test this. Start a game server, > load a custom map and set sv_downloadurl to > "https://msp.f-secure.com/web-test/common/test.html?" url (don't forget the > last ? character, otherwise you'll get a 404 error). Then connect to server > using a client that does not have the map and see if it tries to download > it. Have the console enabled to see the "downloading" messages (maybe > developer variable must be 1). Also check the my_custom_map.bsp downloaded > file, should be a HTTP page. > > Anyway, it seems that it works. At least in CS:GO, but then the client > crashes because the downloaded map is invalid (is a HTML page). > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Cameron > Munroe > Sent: Saturday, October 06, 2012 11:53 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Https for fastdl > > The idea about HTTPS is that there is a growing push to monitor and harm > traffic on the internet. A fix for this is https, and as stated before: > > an extreme explanation might be: it could help against tampering ... > > if you have an ISP that do not wants you to play they could just > > corrupt > >>> each and every fast download tries... with https istead that could be >>> very hard (in both detecting the typo of file being downloaded and >>> breaking into an ssl stream corrupting it) >>> >>> Nowadays, expecially in countries where "privacy" is just a word on a >>> dictionary, everything should be run within encrypted tunnels > > This is something that modern day china, and other countries are pushing > towards. Im not trying to be illegal, but rather make it so that its > harder to track users downloading files off my fastdl. > > We should all be pushing to increase https usage in this modern day > world to not only protect our users, but also to hide the traffics full > intent to outside eyes. > > The main reason for my blow up below is the fact that I'm so tired of > responses that simply do not help the thread progress. Its common on > here, and it is bloody annoying. In any case I understand your point > about the extra cost and lowering of speed by switching to https, but I > simply want to know if it would be possible at all to do. > > On 10/5/2012 2:45 PM, Bruno Garcia wrote: >> I'm not trying to criticize your thread or your means to use the Fast >> download functionality. >> I'm simple stating that you would get a better result for less cost. >> >> I'm sorry if it was mis intended in that way. >> >> On Fri, Oct 5, 2012 at 6:36 PM, Cameron Munroe > <[email protected]>wrote: >> >>> This is why I hate this thread, there is never any good answers just >>> criticism. The question is fully legitimate as since your an idiot and >>> don't understand that testing is sorta hard considering you have to buy a >>> 50+ license. >>> >>> >>> As I stated to the other guy, if you have nothing productive to say don't >>> bloody fucking say it. >>> >>> >>> God how hard is that, to keep your mouth shut. >>> >>> >>> >>> >>> >>> On 10/5/2012 2:31 PM, Ulrich Block wrote: >>> >>>> Am 05.10.2012 23:26, schrieb Cameron Munroe: >>>> >>>>> Maybe by your opinion. Now if you have nothing "productive" to state on >>>>> whether it works or not then stop replying as I already understand the >>>>> below and that it has a cost. >>>>> >>>> So much time and posts have past... During that period try and error >>>> would have been much faster >>>> >>>> >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

