Hi, I'm in the process of butchering the Linux binaries for The Ship. I really love the game and I am determined to get it working on Linux again.
So far I've got it talking to the master server. I edited the old server values of 207.173.177.12/11 to be 208.078.200.65 and .39. I have no idea why the second octet needs to be set to 078 to get it to translate to 64? The only reason the 0 is in there is for padding reasons. If someone could explain this to me that would be great. So great, it's up! But insecure. Now I want to get it working with VAC. My digging has lead me to believe I need to edit the steamclient binary and my TCP Dump shows it's going to 68.142.64.163 on port 27014 from source port 26900 on UDP. I cannot find any documentation as to what the current VAC IP address is. If anyone could help me out it would be very much appreciated. Regards, Miles _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

