Only the steamclient should depend upon the libraries ending in _s, are you sure they had that suffix?
On Wednesday, November 21, 2012, Miles Sutcliffe wrote: > Gah, just tried this. Showing additional errors now relating to > dedicated_i686.so then if I copy that one over, more errors with sound > emitter binaries. > > I think I may be digging deeper into a mess. If only it were open source :( > > Regards, > > Miles > > > On 21 Nov 2012, at 18:29, Saul Rennison wrote: > > > Chances are it's due to differences in tier0 and the other libraries that > > steamclient depends upon. I'm not sure if these exist on Linux, but also > > copy the tier0_s and vstdlib_s libraries over from where you got the new > > steamclient from. > > > > > > > > Kind regards, > > Saul Rennison > > > > > > On 21 November 2012 18:12, Miles Sutcliffe <[email protected]> wrote: > > > >> Hmmm tried a variety of steamclient_i486.so binaries and now the server > >> crashes > >> > >> "Failed to load authentication library, exiting" > >> > >> On 21 November 2012 17:37, Saul Rennison <[email protected]> > wrote: > >> > >>> Have you tried dropping in a newer steamclient binary? As far as I'm > >> aware, > >>> they're completely backwards compatible with each other (apart from > some > >>> initialisation functions that I *think* changed at some point). > >>> > >>> > >>> > >>> Kind regards, > >>> Saul Rennison > >>> > >>> > >>> On 21 November 2012 16:37, Miles Sutcliffe <[email protected]> wrote: > >>> > >>>> Hi, > >>>> > >>>> I'm in the process of butchering the Linux binaries for The Ship. I > >>> really > >>>> love the game and I am determined to get it working on Linux again. > >>>> > >>>> So far I've got it talking to the master server. I edited the old > >> server > >>>> values of 207.173.177.12/11 to be 208.078.200.65 and .39. I have no > >> idea > >>>> why the second octet needs to be set to 078 to get it to translate to > >> 64? > >>>> The only reason the 0 is in there is for padding reasons. If someone > >>> could > >>>> explain this to me that would be great. > >>>> > >>>> So great, it's up! But insecure. > >>>> > >>>> Now I want to get it working with VAC. My digging has lead me to > >> believe > >>> I > >>>> need to edit the steamclient binary and my TCP Dump shows it's going > >>>> to 68.142.64.163 on port 27014 from source port 26900 on UDP. I cannot > >>>> find > >>>> any documentation as to what the current VAC IP address is. > >>>> > >>>> If anyone could help me out it would be very much appreciated. > >>>> > >>>> Regards, > >>>> > >>>> Miles > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> -- Kind regards, Saul Rennison _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

