Only the steamclient should depend upon the libraries ending in _s, are you
sure they had that suffix?

On Wednesday, November 21, 2012, Miles Sutcliffe wrote:

> Gah, just tried this. Showing additional errors now relating to
> dedicated_i686.so then if I copy that one over, more errors with sound
> emitter binaries.
>
> I think I may be digging deeper into a mess. If only it were open source :(
>
> Regards,
>
> Miles
>
>
> On 21 Nov 2012, at 18:29, Saul Rennison wrote:
>
> > Chances are it's due to differences in tier0 and the other libraries that
> > steamclient depends upon. I'm not sure if these exist on Linux, but also
> > copy the tier0_s and vstdlib_s libraries over from where you got the new
> > steamclient from.
> >
> >
> >
> > Kind regards,
> > Saul Rennison
> >
> >
> > On 21 November 2012 18:12, Miles Sutcliffe <[email protected]> wrote:
> >
> >> Hmmm tried a variety of steamclient_i486.so binaries and now the server
> >> crashes
> >>
> >> "Failed to load authentication library, exiting"
> >>
> >> On 21 November 2012 17:37, Saul Rennison <[email protected]>
> wrote:
> >>
> >>> Have you tried dropping in a newer steamclient binary? As far as I'm
> >> aware,
> >>> they're completely backwards compatible with each other (apart from
> some
> >>> initialisation functions that I *think* changed at some point).
> >>>
> >>>
> >>>
> >>> Kind regards,
> >>> Saul Rennison
> >>>
> >>>
> >>> On 21 November 2012 16:37, Miles Sutcliffe <[email protected]> wrote:
> >>>
> >>>> Hi,
> >>>>
> >>>> I'm in the process of butchering the Linux binaries for The Ship. I
> >>> really
> >>>> love the game and I am determined to get it working on Linux again.
> >>>>
> >>>> So far I've got it talking to the master server. I edited the old
> >> server
> >>>> values of 207.173.177.12/11 to be 208.078.200.65 and .39. I have no
> >> idea
> >>>> why the second octet needs to be set to 078 to get it to translate to
> >> 64?
> >>>> The only reason the 0 is in there is for padding reasons. If someone
> >>> could
> >>>> explain this to me that would be great.
> >>>>
> >>>> So great, it's up! But insecure.
> >>>>
> >>>> Now I want to get it working with VAC. My digging has lead me to
> >> believe
> >>> I
> >>>> need to edit the steamclient binary and my TCP Dump shows it's going
> >>>> to 68.142.64.163 on port 27014 from source port 26900 on UDP. I cannot
> >>>> find
> >>>> any documentation as to what the current VAC IP address is.
> >>>>
> >>>> If anyone could help me out it would be very much appreciated.
> >>>>
> >>>> Regards,
> >>>>
> >>>> Miles
> >>>> _______________________________________________
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> >>>>
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> >>>
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> >>
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>
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-- 


Kind regards,
Saul Rennison
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