What? I wasn't responding to you. My response was to Ross Bemrose <
rbemr...@gmail.com> and I don't know why this thread has separated. We
should go back to the existing thread. It just broke 100 emails.

On Wed, Mar 6, 2013 at 8:55 PM, Rudy Bleeker <rblee...@gmail.com> wrote:

> On Thu, Mar 7, 2013 at 2:41 AM, 1nsane <1nsane...@gmail.com> wrote:
> > Do you really think interrupting people by kicking them is the better way
> > of doing reserved slots? Because I don't see how.
>
> How badly can you miss the point? I'll try to explain it one more
> time: if at ANY time during a server's lifetime you plan on changing
> your server settings from less than 24 players with quickplay enabled
> to more than 24 players (and thus not eligible for quickplay) you
> should NOT be eligible for quickplay AT ALL. You're ruining the
> experience of players that came in through quickplay, expecting a
> balanced game with at most 24 players, but who end up in a 32 player
> explosive damage spamfest for which TF2 wasn't designed. The fact that
> the game is 7 years old and computers can now handle 32 players more
> easily is irrelevant, it's about the game experience.
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
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