Hi guys,

Some friend have asked me to setup a cs1.6 server. I have setup in the
past TF2 and CSGO servers but never CS1.6. So I'd like some help with
the goldsrc engine. :P

What I want to do is setup a 100 tic/500 fps server for 28 people. Rules
should be: 1st team to 9 wins or best out of 16 rounds wins (round time
2 minutes) and teams must switch sides at the start of the 9th round.

Part of my server.cfg is this:

sys_ticrate 1000
fps_max 500
sv_minrate 25000
sv_maxrate 25000
sv_minupdaterate 100
sv_maxupdaterate 100
sv_mincmdrate 100
sv_maxcmdrate 100
sv_unlag 1

mp_roundtime 2
mp_timelimit 0
mp_winlimit 9
mp_maxrounds 16

I know that for the most part it's setup correctly but I'm not so sure
about the sys_ticrate cvar and the fps_max cvar and the rates.
Furthermore I can't find a cvar that controls halftime like in CSGO
(mp_halftime) so how do I implement this? I am missing something here?

Thanks in advance.

-- 
Dimitris Zarras (feugatos)
CEID Warfare | CS:GO, TF2 | ceidwarfare.net


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