Hi guys, Some friend have asked me to setup a cs1.6 server. I have setup in the past TF2 and CSGO servers but never CS1.6. So I'd like some help with the goldsrc engine. :P
What I want to do is setup a 100 tic/500 fps server for 28 people. Rules should be: 1st team to 9 wins or best out of 16 rounds wins (round time 2 minutes) and teams must switch sides at the start of the 9th round. Part of my server.cfg is this: sys_ticrate 1000 fps_max 500 sv_minrate 25000 sv_maxrate 25000 sv_minupdaterate 100 sv_maxupdaterate 100 sv_mincmdrate 100 sv_maxcmdrate 100 sv_unlag 1 mp_roundtime 2 mp_timelimit 0 mp_winlimit 9 mp_maxrounds 16 I know that for the most part it's setup correctly but I'm not so sure about the sys_ticrate cvar and the fps_max cvar and the rates. Furthermore I can't find a cvar that controls halftime like in CSGO (mp_halftime) so how do I implement this? I am missing something here? Thanks in advance. -- Dimitris Zarras (feugatos) CEID Warfare | CS:GO, TF2 | ceidwarfare.net _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

