OK so sys_ticrate 100 fps_max 500
for a 100tic/500fps server, right? What about halftime sides switch? Is it automatic or do I have to set an cvars? (I want at the 9th round both teams to switch sides) Thanks. PS. Are my rates OK or should I change them? On 14/04/2013 11:00 μμ, AnAkIn wrote: > Sorry, I meant: > If you set sys_ticrate to 1000 then the server will run at a ticrate of > 1000. > > > 2013/4/14 AnAkIn <[email protected]> > >> -tickrate is source only >> If you set sys_ticrate to 1000 when the server will run at a ticrate of >> 1000. >> >> >> 2013/4/14 Dimitris Zarras <[email protected]> >> >>> But what do I set sys_ticrate to? >>> >>> I've found tutorials that suggest I set sys_ticrate to 1000 for a 100 >>> ticrate server. Is that correct or not? >>> >>> >>> On 14/04/2013 10:53 μμ, AnAkIn wrote: >>>> There is no difference between tickrate and FPS in CS 1.6, they're one >>> same >>>> thing controlled by sys_ticrate. >>>> >>>> >>>> 2013/4/14 Dimitris Zarras <[email protected]> >>>> >>>>> Hi guys, >>>>> >>>>> Some friend have asked me to setup a cs1.6 server. I have setup in the >>>>> past TF2 and CSGO servers but never CS1.6. So I'd like some help with >>>>> the goldsrc engine. :P >>>>> >>>>> What I want to do is setup a 100 tic/500 fps server for 28 people. >>> Rules >>>>> should be: 1st team to 9 wins or best out of 16 rounds wins (round time >>>>> 2 minutes) and teams must switch sides at the start of the 9th round. >>>>> >>>>> Part of my server.cfg is this: >>>>> >>>>> sys_ticrate 1000 >>>>> fps_max 500 >>>>> sv_minrate 25000 >>>>> sv_maxrate 25000 >>>>> sv_minupdaterate 100 >>>>> sv_maxupdaterate 100 >>>>> sv_mincmdrate 100 >>>>> sv_maxcmdrate 100 >>>>> sv_unlag 1 >>>>> >>>>> mp_roundtime 2 >>>>> mp_timelimit 0 >>>>> mp_winlimit 9 >>>>> mp_maxrounds 16 >>>>> >>>>> I know that for the most part it's setup correctly but I'm not so sure >>>>> about the sys_ticrate cvar and the fps_max cvar and the rates. >>>>> Furthermore I can't find a cvar that controls halftime like in CSGO >>>>> (mp_halftime) so how do I implement this? I am missing something here? >>>>> >>>>> Thanks in advance. >>>>> >>>>> -- >>>>> Dimitris Zarras (feugatos) >>>>> CEID Warfare | CS:GO, TF2 | ceidwarfare.net >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> -- >>> Dimitris Zarras (feugatos) >>> CEID Warfare | CS:GO, TF2 | ceidwarfare.net >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Dimitris Zarras (feugatos) CEID Warfare | CS:GO, TF2 | ceidwarfare.net _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

