I don't have bots on my server so they didn't get created by the server.
And nav file didn't came with those custom maps.

On 29 April 2013 14:03, Mart-Jan Reeuwijk <[email protected]> wrote:

> Why generate them, if you already have them on your servers.... just copy
> 'm there.
>
> Also, it has already been said that the nav files not always generate from
> the map correctly cq match the original one that comes with the map.
>
>
>
>
> >________________________________
> > From: Nomaan Ahmad <[email protected]>
> >To: Half-Life dedicated Linux server mailing list <
> [email protected]>
> >Sent: Monday, 29 April 2013, 14:16
> >Subject: Re: [hlds_linux] Valve, can you remove clients required to
> download nav files?
> >
> >
> >You can use a plugin to modify those nav files but thats not the problem
> >here. Hosting those nav files is also not a problem for me, I already host
> >25 gigs of maps. I didn't upload nav files for them because I knew they
> are
> >no use to clients who are connecting unless they will launch listen server
> >with bots and if they are missing the nav file in this case, their listen
> >server will auto generate the nav file.
> >
> >This was fine before steampipe update as the client searches for .nav file
> >and then looks for .nav.bz2 file, If non are found it moves on. After the
> >steampipe update there is a pause of about few seconds when it's searching
> >for nav file unlike before it was done quite fast. I cant generate nav
> >files for all those 25 gigs of maps if you know what I'm trying to say.
> >
> >On 29 April 2013 06:04, ics <[email protected]> wrote:
> >
> >> But that autogenerated version never works flawlessly. It often fails
> >> miserably since the autocreation really needs help. Bots need the nav in
> >> order to work and in CSS the place names on the radar are read in the
> nav
> >> file also.
> >>
> >> I don't really get the commotion since nav files are generally only few
> >> megs big. If you really don't want those to host, just don't put them
> into
> >> the fastdownloadurl but keep it on the server.
> >>
> >> -ics
> >>
> >> Nomaan Ahmad kirjoitti:
> >>
> >>  When they launch listen server, the missing nav file will be auto
> >>> generated.
> >>>
> >>> On 29 April 2013 02:28, Essay Tew Phaun <[email protected]> wrote:
> >>>
> >>>  They weren't guaranteed to have the navs in the first place, for
> >>>> unsupported maps. So they could just generate the nav for it.
> >>>>
> >>>>
> >>>> On Sun, Apr 28, 2013 at 8:40 PM, Saul Rennison <
> [email protected]
> >>>>
> >>>>> wrote:
> >>>>> What about if they want to host the map on a listen server?
> >>>>>
> >>>>>
> >>>>>
> >>>>> Kind regards,
> >>>>> Saul Rennison
> >>>>>
> >>>>>
> >>>>> On 29 April 2013 00:55, Essay Tew Phaun <[email protected]> wrote:
> >>>>>
> >>>>>  The option to turn it off would be nice at least. I haven't noticed
> a
> >>>>>> difference on the client end from using blank navs.
> >>>>>>
> >>>>>>
> >>>>>> On Sun, Apr 28, 2013 at 7:32 PM, 1nsane <[email protected]>
> wrote:
> >>>>>>
> >>>>>>  The nav files have extra data in certain games like CS:S (place
> >>>>>>>
> >>>>>> names)
> >>>>
> >>>>> so
> >>>>>
> >>>>>> the clients would need those files in order to display that data.
> >>>>>>>
> >>>>>>> TF2 might have something similar as well, previously nav files were
> >>>>>>>
> >>>>>> not
> >>>>
> >>>>> sent in TF2. It happened with some update.
> >>>>>>>
> >>>>>>>
> >>>>>>> On Sat, Apr 27, 2013 at 10:14 PM, Essay Tew Phaun <
> [email protected]
> >>>>>>> wrote:
> >>>>>>>
> >>>>>>>  The clients don't need these nav files for the bots to function on
> >>>>>>>>
> >>>>>>> the
> >>>>>
> >>>>>> server. Some servers serve the nav files as empty from a fast
> >>>>>>>>
> >>>>>>> download
> >>>>>
> >>>>>> to
> >>>>>>
> >>>>>>> get around sending it. This is bad because now the client has a nav
> >>>>>>>>
> >>>>>>> file
> >>>>>>
> >>>>>>> that doesn't actually do anything if they chose to play locally.
> >>>>>>>>
> >>>>>>>> With all the recent optimizations and separating map downloads
> from
> >>>>>>>>
> >>>>>>> other
> >>>>>>
> >>>>>>> file downloads + SteamPipe, this change makes sense.
> >>>>>>>>
> >>>>>>>> Thanks
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