>Citation needed fov_desired, r_drawviewmodel, cl_autoreload, hud_fastswitch, mat_dxlevel.
On Thu, Jun 6, 2013 at 1:55 PM, Rudy Bleeker <[email protected]> wrote: > On Thu, Jun 6, 2013 at 1:18 PM, Brian <[email protected]> wrote: > > There are numerous cvars that the same can be said of. > > Citation needed > > In any case, this whole solution smells like a quick fix. Let's just > wait and see how things develop. Personally I don't think changing > some cvars to make the game react more like you'd like it to is > cheating, but it would be more fair to inform people about this > better. Also, when playing on a stable connection with low ping, these > interpolation cvars shouldn't make much of a difference in gameplay. > > > > > -- > Idleness is not doing nothing. Idleness is being free to do anything. > - Floyd Dell > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

