There's cvars that exist in the gui yet can't be changed while connected to
server.

So?


On Thu, Jun 6, 2013 at 10:02 AM, Rudy Bleeker <[email protected]> wrote:

> On Thu, Jun 6, 2013 at 3:05 PM, Brian <[email protected]> wrote:
> > fov_desired, r_drawviewmodel, cl_autoreload, hud_fastswitch, mat_dxlevel.
>
> All these options except mat_dxlevel are configurable though the GUI
> interface of TF2, so even not so config-savvy gamers can change them
> simply by going through the menus. This isn't the case with the interp
> cvars.
>
> As for the mat_dxlevel cvar, I don't see how changing this will affect
> someone's ability to hit with a certain weapon.
>
> Conclusion: your point is invalid.
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to