Rudy Bleeker, don't "move the goalposts" while discussing a topic, please!
On Thu, Jun 6, 2013 at 5:28 PM, D Bauhmz <[email protected]> wrote: > His point isn't invalid just because you cannot find it through the GUI. > It's still a cvar there which is available to be tuned by anyone, > regardless. No one else is at fault if you don't want to look in to > perfecting your own configuration file. You asked for cvars and you got > them. Why do they have to be in the GUI now? > > What was being exploited definitely needed to be fixed but let's not make > it seem like you can't get other advantages in this game through other > options and cvars. > > > On Thu, Jun 6, 2013 at 11:15 AM, Mart-Jan Reeuwijk <[email protected] > >wrote: > > > Locking cl_autoreload will only make ppl change their scripts to use the > > +reload / -reload via waits... (as was the situation b4 it came into > > existence) > > > > But i'm curious in how mat_dxlevel would be abused. > > > > The rest *shrugs*, don't think that those are any problem. > > > > > > > > > > >________________________________ > > > From: Brian <[email protected]> > > >To: Half-Life dedicated Linux server mailing list < > > [email protected]> > > >Sent: Thursday, 6 June 2013, 15:05 > > >Subject: Re: [hlds_linux] Mandatory TF2 update released > > > > > > > > >>Citation needed > > > > > >fov_desired, r_drawviewmodel, cl_autoreload, hud_fastswitch, > mat_dxlevel. > > > > > > > > > > > > > > > > > > > > >On Thu, Jun 6, 2013 at 1:55 PM, Rudy Bleeker <[email protected]> > wrote: > > > > > >> On Thu, Jun 6, 2013 at 1:18 PM, Brian <[email protected]> wrote: > > >> > There are numerous cvars that the same can be said of. > > >> > > >> Citation needed > > >> > > >> In any case, this whole solution smells like a quick fix. Let's just > > >> wait and see how things develop. Personally I don't think changing > > >> some cvars to make the game react more like you'd like it to is > > >> cheating, but it would be more fair to inform people about this > > >> better. Also, when playing on a stable connection with low ping, these > > >> interpolation cvars shouldn't make much of a difference in gameplay. > > >> > > >> > > >> > > >> > > >> -- > > >> Idleness is not doing nothing. Idleness is being free to do anything. > > >> - Floyd Dell > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

