Last time i checked, nearly a month ago, there were several communities having multiple servers that modified respawn times. Either very fast or instant. They all were in quickplay participants. I checked and reported each one of them. I'm not sure if they are along anymore or has someone actually gone through reports and removed the servers from quickplay through penalty ban.

-ics

Michael Johansen kirjoitti:
I don't know whether the plugins are fixed, but I know of many people that are not 
subscribed to this list, and are running an old version of some plugin released on AM a 
couple of months ago which does not add the tags required. I know the plugin authors have 
added this feature now, but who knows, people might not be watching the forums for new 
plugins as most of them are "set and forget".

From: [email protected]
To: [email protected]
Date: Tue, 18 Jun 2013 18:47:34 +0100
Subject: [hlds_linux]  Policy of Truth: Respawn Times

This has been brought up several times but it is only getting worse, this needs 
to be addressed.

There are many quickplay-enabled servers out there that change the respawn 
times without having the 'respawntimes' sv_tag. I have used the server-report 
feature to bring this to Valve's attention only for nothing to happen after 
weeks. The amount of servers now doing this has only increased to the point 
that when a quickplay-user joins a populated 32/32 server, they would complain 
and leave due to long respawn times (not realizing that other servers have 
fast-respawn enabled on quickplay).

Are we to see any enforcement, or should we join the crowd doing this 
considering it is becoming necessary to compete and maintain the community.     
                                  
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