Last time i checked, nearly a month ago, there were several communities
having multiple servers that modified respawn times. Either very fast or
instant. They all were in quickplay participants. I checked and reported
each one of them. I'm not sure if they are along anymore or has someone
actually gone through reports and removed the servers from quickplay
through penalty ban.
-ics
Michael Johansen kirjoitti:
I don't know whether the plugins are fixed, but I know of many people that are not
subscribed to this list, and are running an old version of some plugin released on AM a
couple of months ago which does not add the tags required. I know the plugin authors have
added this feature now, but who knows, people might not be watching the forums for new
plugins as most of them are "set and forget".
From: [email protected]
To: [email protected]
Date: Tue, 18 Jun 2013 18:47:34 +0100
Subject: [hlds_linux] Policy of Truth: Respawn Times
This has been brought up several times but it is only getting worse, this needs
to be addressed.
There are many quickplay-enabled servers out there that change the respawn
times without having the 'respawntimes' sv_tag. I have used the server-report
feature to bring this to Valve's attention only for nothing to happen after
weeks. The amount of servers now doing this has only increased to the point
that when a quickplay-user joins a populated 32/32 server, they would complain
and leave due to long respawn times (not realizing that other servers have
fast-respawn enabled on quickplay).
Are we to see any enforcement, or should we join the crowd doing this
considering it is becoming necessary to compete and maintain the community.
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