I would also like a response, but from a technical standpoint how do you go
about testing the respawn times without having to engineer some code that
can programmatically report back the respawn wave times? Seems like it's a
"problem" on the same level as having donor powers like glowing colors or
getting more crits than normal - something that's just really hard to
police in any sane way.


On Tue, Jun 18, 2013 at 4:11 PM, Abdulrahman Abdulkawi <[email protected]
> wrote:

> Can we try to stay on the matter of the topic; this isn't about your
> opinions on what rate of respawn time is best.
>
> Point is; will anything be done to those who do not set their sv_tags for
> respawntimes correctly. It is becoming more and more common that a
> quickplay user would expect fast respawns when using the quickplay system -
> thus causing 1. them to leave the server and 2. forcing server owners to do
> the same so we're able to compete.
>
> What's it going to take to get a response from a Valve rep on this.
>
> > From: [email protected]
> > Date: Wed, 19 Jun 2013 00:21:38 +0200
> > To: [email protected]
> > Subject: Re: [hlds_linux] Policy of Truth: Respawn Times
> >
> > Instant respawning makes the game worse from a balance perspective. May
> > take you some time to realise but that's the truth.
> >
> >
> > On Tue, Jun 18, 2013 at 11:33 PM, DontWannaName! <[email protected]
> >wrote:
> >
> > > Does anyone have examples of such servers, because I havent seen many.
> > >
> > >
> > > On Tue, Jun 18, 2013 at 1:47 PM, Gordon Reynolds <
> > > [email protected]> wrote:
> > >
> > > > I would keep using the default respawn times because it makes a huge
> > > > difference in map balance?
> > > >
> > > > Why is this even a question, have you ever tried to balance a map for
> > > TF2,
> > > > or any game with respawn waves, or are you one of those people who,
> upon
> > > > dying, frantically just clicks their mouse in a silent building rage
> in
> > > > some attempt to spawn faster?
> > > >
> > > >
> > > > On Tue, Jun 18, 2013 at 1:43 PM, DontWannaName! <
> [email protected]
> > > > >wrote:
> > > >
> > > > > No I blame you invalid protocol, thats the most logical assumption.
> > > > >
> > > > >
> > > > > On Tue, Jun 18, 2013 at 1:40 PM, Invalid Protocol <
> > > > > [email protected]> wrote:
> > > > >
> > > > > > Let's assume that there's no quickplay rule regarding respawn
> times,
> > > or
> > > > > > even
> > > > > > better, let's assume that there's no quickplay at all. What
> would you
> > > > do?
> > > > > > :)
> > > > > > You would still use the default respawn times or you would mod
> the
> > > > > > server(s)
> > > > > > to have faster / instant respawn?
> > > > > >
> > > > > > My opinion is that many are using now the default respawn times
> only
> > > > > > because
> > > > > > Valve said so, not because they think that players want this. You
> > > > should
> > > > > > blame Valve for adding stupid rules, not the "malicious" server
> > > > > operators.
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: [email protected]
> > > > > > [mailto:[email protected]] On Behalf Of
> ics
> > > > > > Sent: Tuesday, June 18, 2013 9:42 PM
> > > > > > To: Half-Life dedicated Linux server mailing list
> > > > > > Subject: Re: [hlds_linux] Policy of Truth: Respawn Times
> > > > > >
> > > > > > I can understand players frustration regarding respawn times,
> since
> > > > they
> > > > > > want to play, not wait for to play. Arena doesn't get much love
> due
> > > to
> > > > > > this. But the regular player doesn't understand that maps do not
> work
> > > > as
> > > > > > they should witn such respawn that they expect.
> > > > > >
> > > > > > Also I just think it's unfair for other people who run servers to
> > > have
> > > > > > these servers that have instant or faster spawn in quiickplay
> cycle
> > > > > > along with the rest of us.
> > > > > >
> > > > > > -ics
> > > > > >
> > > > > > Gordon Reynolds kirjoitti:
> > > > > > > I can see respawntimes are a hard one to easily verify, you
> have to
> > > > > join
> > > > > > > the server yourself, and most new users have no concept of
> what a
> > > > > "normal
> > > > > > > respawn" time is. I cannot tell you how many times I've seen
> people
> > > > > type
> > > > > > > something along the lines of, "wtf is with this respawn, 20
> > > seconds?
> > > > > I'm
> > > > > > > out" and then just leave.
> > > > > > >
> > > > > > >
> > > > > > > On Tue, Jun 18, 2013 at 11:27 AM, ics <[email protected]>
> wrote:
> > > > > > >
> > > > > > >> Last time i checked, nearly a month ago, there were several
> > > > > communities
> > > > > > >> having multiple servers that modified respawn times. Either
> very
> > > > fast
> > > > > or
> > > > > > >> instant. They all were in quickplay participants. I checked
> and
> > > > > reported
> > > > > > >> each one of them. I'm not sure if they are along anymore or
> has
> > > > > someone
> > > > > > >> actually gone through reports and removed the servers from
> > > quickplay
> > > > > > >> through penalty ban.
> > > > > > >>
> > > > > > >> -ics
> > > > > > >>
> > > > > > >> Michael Johansen kirjoitti:
> > > > > > >>
> > > > > > >>   I don't know whether the plugins are fixed, but I know of
> many
> > > > > people
> > > > > > >>> that are not subscribed to this list, and are running an old
> > > > version
> > > > > of
> > > > > > >>> some plugin released on AM a couple of months ago which does
> not
> > > > add
> > > > > > the
> > > > > > >>> tags required. I know the plugin authors have added this
> feature
> > > > now,
> > > > > > but
> > > > > > >>> who knows, people might not be watching the forums for new
> > > plugins
> > > > as
> > > > > > most
> > > > > > >>> of them are "set and forget".
> > > > > > >>>
> > > > > > >>>   From: [email protected]
> > > > > > >>>> To:
> > > > > > [email protected].**com<
> > > [email protected]>
> > > > > > >>>> Date: Tue, 18 Jun 2013 18:47:34 +0100
> > > > > > >>>> Subject: [hlds_linux]  Policy of Truth: Respawn Times
> > > > > > >>>>
> > > > > > >>>> This has been brought up several times but it is only
> getting
> > > > worse,
> > > > > > >>>> this needs to be addressed.
> > > > > > >>>>
> > > > > > >>>> There are many quickplay-enabled servers out there that
> change
> > > the
> > > > > > >>>> respawn times without having the 'respawntimes' sv_tag. I
> have
> > > > used
> > > > > > the
> > > > > > >>>> server-report feature to bring this to Valve's attention
> only
> > > for
> > > > > > nothing
> > > > > > >>>> to happen after weeks. The amount of servers now doing this
> has
> > > > only
> > > > > > >>>> increased to the point that when a quickplay-user joins a
> > > > populated
> > > > > > 32/32
> > > > > > >>>> server, they would complain and leave due to long respawn
> times
> > > > (not
> > > > > > >>>> realizing that other servers have fast-respawn enabled on
> > > > > quickplay).
> > > > > > >>>>
> > > > > > >>>> Are we to see any enforcement, or should we join the crowd
> doing
> > > > > this
> > > > > > >>>> considering it is becoming necessary to compete and
> maintain the
> > > > > > community.
> > > > > > >>>>
> > > > > > >>>> ______________________________**_________________
> > > > > > >>>> To unsubscribe, edit your list preferences, or view the list
> > > > > archives,
> > > > > > >>>> please visit:
> > > > > > >>>>
> > > > > > https://list.valvesoftware.
> > > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https
> > > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > > > > > >>>>
> > > > > > >>> ______________________________**_________________
> > > > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > > > archives,
> > > > > > >>> please visit:
> > > > > > >>>
> > > > > > https://list.valvesoftware.
> > > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https
> > > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > > > > > >>>
> > > > > > >>
> > > > > > >> ______________________________**_________________
> > > > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > > > >> please visit:
> > > > > > >>
> > > > > > https://list.valvesoftware.
> > > > > > **com/cgi-bin/mailman/listinfo/**hlds_linux<https
> > > > > > ://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > > > > > >>
> > > > > > >
> > > > > > >
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > > >
> > > > > >
> > > > > > _______________________________________________
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > > please visit:
> > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > - Gordon Reynolds
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>



-- 
- Gordon Reynolds
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