I meant that there ARE servers that are doing FULLY-automated Steam Group invites. The type of thing where you join the server, and then you get a Steam Group invite automatically. Not a chat-trigger ala "!join" or something like that.
There are also at least two commercial pieces of software out there that do this - which I won't link to here. I do the SourceMod chat-trigger-to-steam-group-URL thing myself in the MOTD browser. But, since that works in the MOTD browser it doesn't join them, requires them to logon again (even though they are already logged-onto Steam obviously, etc.). I don't think Valve should MAKE it work that way either - it already seems too much like a Phishing site. What I am suggesting is that they build into the game a way to (optionally) associated a group with a server, and give the player the option to initiating that - without having to look-up/find that group, etc. That way the player initiates it, AND Valve-developed code controls the whole process - without 3rd-party hacks, 3rd-party web-sites, 3rd-party services, etc. I think it would be more secure that way, and also not result in extra "Join my group" invite spam (since it's player-initiated). Re: [hlds_linux] [Feature Request] [TF2] User-initiated join to Steam community group associated with a server. Erik-jan Riemers Tue, 27 Aug 2013 22:59:39 -0700 There is nothing wrong with showing the website to steam group when you type !join. But other than that, since steam groups are not bound to servers for instance, the "benefit" for the end user has little value these days. (unlike in l4d2, even though everybody abuses the steam groups that nobody at valve ends will fix :) ) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

