I meant that there ARE servers that are doing FULLY-automated Steam Group 
invites. The type of thing where you join the server, and then you get a Steam 
Group invite automatically.  Not a chat-trigger ala "!join" or something like 
that.

 There are also at least two commercial pieces of software out there that do 
this - which I won't link to here.

I do the SourceMod chat-trigger-to-steam-group-URL thing myself in the MOTD 
browser.  But, since that works in the MOTD browser it doesn't join them, 
requires them to logon again (even though they are already logged-onto Steam 
obviously, etc.).  I don't think Valve should MAKE it work that way either - it 
already seems too much like a Phishing site.

What I am suggesting is that they build into the game a way to (optionally) 
associated a group with a server, and give the player the option to initiating 
that - without having to look-up/find that group, etc.  That way the player 
initiates it, AND Valve-developed code controls the whole process - without 
3rd-party hacks, 3rd-party web-sites, 3rd-party services, etc.  I think it 
would be more secure that way, and also not result in extra "Join my group" 
invite spam (since it's player-initiated).

Re: [hlds_linux] [Feature Request] [TF2] User-initiated join to Steam community 
group associated with a server.
Erik-jan Riemers Tue, 27 Aug 2013 22:59:39 -0700

There is nothing wrong with showing the website to steam group when you
type !join.

But other than that, since steam groups are not bound to servers for
instance, the "benefit" for the end user has little value these days.
(unlike in l4d2, even though everybody abuses the steam groups that nobody
at valve ends will fix :) )

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