Why wouldn't it be to save space? On Wed, Apr 1, 2015 at 10:49 AM Gordon Reynolds < [email protected]> wrote:
> > > On Wed, Apr 1, 2015 at 10:44 AM ics <[email protected]> wrote: > >> Can you elaborate why the sudden change of wav to mp3? Certainly not to >> save space? >> >> Latest update seems to have broken sounds in cp_foundry. It's quite calm >> there... >> >> Failed to load sound "ambient_mp3\cp_harbor\machinery_in_lp_02.mp3", >> file probably missing from disk/repository >> Failed to load sound "ambient_mp3\cp_harbor\indoor_lp_01.mp3", file >> probably missing from disk/repository >> Failed to load sound "ambient_mp3\fire\fire_small_loop1.mp3", file >> probably missing from disk/repository >> >> -ics >> >> Eric Smith kirjoitti: >> > We've released a mandatory update for TF2. The notes for the update are >> below. The new version number is 2698188. >> > >> > >> > >> > -Eric >> > >> > >> > >> > ---------------------------------------------------- >> > >> > - Fixed the Strange Dalokohs Bar not counting food eaten >> > - Fixed a client crash related to the material system >> > - Fixed a client crash related to the control point HUD >> > - Fixed a server crash related to the Robot Destruction game mode >> > - Fixed name changes not being applied to all panels >> > - Fixed a bug with tournaments ending early if the previous round ended >> in a stalemate >> > - Fixed the Australium Scattergun using the fire material >> > - Fixed not seeing the particle effects for weapons and cosmetic items >> in the player model panels >> > - Added Gamers Assembly 2015 medals >> > - Added a "no hat" style for the Batter's Helmet >> > - Updated more sound files to use .mp3 format instead of .wav >> > - Updated nav_check_stairs to be marked as a cheat >> > - Updated Mann Co. Store prices for foreign currencies to current USD >> equivalents >> > - Updated the localization files >> > - Mannpower update >> > - Updated grapple model and player animations >> > - Fixed not hearing some of the powerup sounds >> > - Removed ctf_foundry from the default map cycle to focus on gathering >> information on the remaining maps >> > - Knockout: reduced melee damage multiplier >> > - Knockout: max health buff has been reduced for the Heavy and for the >> Demoman with a shield or decapitating sword equipped >> > - Grapple: increased base damage for attaching to a player and >> increased bleed damage while attached >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

