I started a new mod project last night and after setting everything up (compiling dlls, creating a test map, etc), and creating a shortcut for hammer with the launch option -dx_level 81 so that I could see the grid, I got these compiling errors
material "dev/dev_measuregeneric01" not found. Material not found!: DEV/DEV_MEASUREGENERIC01 material "dev/dev_measuregeneric01b" not found. Material not found!: DEV/DEV_MEASUREGENERIC01B material "dev/dev_water5" not found. Material not found!: DEV/DEV_WATER5 material "tools/toolsnodraw" not found. Material not found!: TOOLS/TOOLSNODRAW material "tools/toolstrigger" not found. Material not found!: TOOLS/TOOLSTRIGGER Here's the rest of the compile log. http://pastebin.com/b2WSkWfR The strange thing is the map is stuck in mat_fullbright and the water textures don't work right (solid volume, no graphical effect). If anyone could offer some advice on how to fix these problems, I would greatly appreciate it. Thanks in advance. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers