I started a new mod project last night and after setting everything up 
(compiling dlls, creating a test map, etc), and creating a shortcut for hammer 
with the launch option -dx_level 81 so that I could see the grid, I got these 
compiling errors

material "dev/dev_measuregeneric01" not found.
Material not found!: DEV/DEV_MEASUREGENERIC01
material "dev/dev_measuregeneric01b" not found.
Material not found!: DEV/DEV_MEASUREGENERIC01B
material "dev/dev_water5" not found.
Material not found!: DEV/DEV_WATER5
material "tools/toolsnodraw" not found.
Material not found!: TOOLS/TOOLSNODRAW
material "tools/toolstrigger" not found.
Material not found!: TOOLS/TOOLSTRIGGER

Here's the rest of the compile log.
http://pastebin.com/b2WSkWfR

The strange thing is the map is stuck in mat_fullbright and the water textures 
don't work right (solid volume, no graphical effect).

If anyone could offer some advice on how to fix these problems, I would greatly 
appreciate it. Thanks in advance.
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