As one who used to write and support printer drivers I can tell you that it's a 
VERY complicated process to go from what you see on the screen to what you see 
on paper and have the two of them end up looking even nearly the same.  

Think for a minute about what the driver has to do.  On the screen white is 
displayed by turning on all three (red,green,blue) to their fullest.  If you 
want BRIGHT red you turn on the red to it's fullest and turn off the other two. 
 Same for blue and green.  When you want black on the screen you turn off all 
the phosphors.  I am using 'phospher' here in a generic sense, lcd displays 
don't have them but the term is useful if you think about it as a generic term. 
 So every color you need is producted by turning on or off three spots of 
light, one red, one green and one blue AND by varying the intensity of each 
spot.  If all you could do was turn them on or off you would have no way of 
presenting a real world scene because all you would have is color (chroma in 
the tv world) and no brightness control (luminence in the tv world).  Each 
phosphor has 256 levels of brightness, in theory.  None of them are perfect and 
so none of them can really deliver 256 distincly different shades of their 
respective color.  It's also possible to have even more shades, but that 
requires a lot more work and for the most part the human eye is pretty much out 
of oomph at 256 anyway.  A barn owl might know the difference, but Granma and 
Granpa aren't going to notice!  This is an active process, the light that is 
stimulating your eye and being converted by your brain into a recognizable 
photographic scene is real energy.  The excited phosphors are sending out waves 
of energy at specific rate and strength, so this process is best viewed in a 
dark room space.  The more room light (ambient light) the more energy the 
screen has to be able to put out.  

Now let's think about how the printer displays our image.  Prepare yourself, it 
can be tough getting your brain around the two methods, but it will come to you 
with time.

The printer produces a purely passive image.  That is, the paper does not 
itself emit any energy but rather reflects back to your eyes the light that is 
falling on the paper.  Think about that for a minute!  That is a HUGE 
difference between how you see a monitor image and how you see a printed page.  
With printing your whitest white is an area of the media where no ink has been 
laid down.  On the monitor it's just opposite, you turn on on all the energy.  
When you print on a page you are depending on the inks to allow only specific 
colors, ranges of frequencies, to be reflected back to your eyes.  If you 
bright red then you put an ink on the paper that prevents it from reflecting 
any light back to your eyes except red.  Same for blue and green.  BUT, the 
primary colors are no longer red, green and blue but rather cyan, magenta and 
yellow.  To get black on the paper you have to mix all three inks in equal 
amounts.  But there's a problem.  Mixing cyan, magenta and yellow really 
doesn't give you a black, it's more like a dark, dark olive drab.  And to 
compound the problem the ambient light has a LOT to do with what the colors 
will look like on the page, after all your starting point is the available 
light in the room or that light which is being directed at the print.  The 
first ink jet color printers, circa 1986, used only the threee colors, c,m,y 
and they did very poorly at displaying any image with lots of black and/or 
contrast.  To solve this problem they added a fourth color to the mix, black!  
Thus today's ink jet printers are four color printers, c,m,y & k.  k was chosen 
for black so as not to confuse it with b for blue on a monitor.  If you have a 
perfectly produced color print and you view it under a red light you are not 
going to have any whites, only pale pinks, how pale depending on the light 
source.  So with printing not only are you concerned with how white the paper 
is you also have to worry about the color of the light being used to view the 
print.  Inks are very tempermental!  No ink will look the same under two 
different lights.  This problem is called 'metamerism' and it has bugged 
artists since day one.  If you print an image that is balanced to look good 
under tungsten lighting it will not look the outside in the sunlight.  If you 
balance it for sulight it will not look right in the shade or in tungsten 
lighting.  There are two types of ink, one is water-based, the other is 
oil-based.  The oil-based inks are said to be pigmented.  Early pigmented 
printing systems had a devil of a time with metamerism.  The Epson 2000P comes 
to mind.  You could not get a decent output under more than one kind of light.  
You had to know going into the printing process what the light source for 
viewing would be.  Bummer.  Water-based inks are much more forgiving.  But for 
every Ying there's a Yang.  Water-based systems looked really good, bright and 
vibrant, but they faded very quickly.  Early prints from HP three-color 
inkjets, circa 1990, were doing good to last a week indoors, two days in direct 
sunlight.  It was not only the sunlight that destroyed them, but also the 
humidity in the air.  The common test in those days was to cover half a print 
with a lightproof material, like cardboard, and place it in a window where it 
would get direct sunlight.  Leave it there for a few days and then compare the 
covered area with the exposed area.  It was not a pretty sight!

Sorry to be wordy, but it's a complicated subject.  Most people have no idea 
what a miracle it is when they can produce a decent color print from a desktop 
printer.  

So now we come to the driver.  That's a piece of software that has the job of 
taking the r,g,b that looks so fantastic on your monitor and sending the 
printer a file that it can use it's c,m,y,k system to make a decent print.  
It's a huge job!  And it changes all the time.  The media and the ink are very 
important, but so is the driver and the method used to convert the file to a 
printer ready stream of info.

Before Windows you had to write a driver for every printer and every operating 
system.  What a nightmare!  Now, there is a Windows or Mac driver for a printer 
and you aren't concerned about the differences.  It's nowhere nearly that 
simple, but that's how it is.

So, what you are seeing is almost certainly a problem with the driver.  If it 
runs out of memory while processing the file you're going to have problems.  A 
well-written driver will know it's out of memory and warn you.  Most drivers 
just spit out the print and let you decide if everything worked as planned.  

Memory is precious on a computer, not as much as it was 20 years ago, but it's 
still a finite resource.  Every device on your system has to have a driver.  
The keyboard, the mouse, the hard drives, the network card, so on and so forth. 
 Poorly written drivers are bad about grabbing whatever memory they think they 
need without regard to the problem that the memory might be in use by another 
device!  The biggest offender in this category is the video driver.  They are 
huge and complicated and consider themselvs to be king of the mountain.  Once 
they start their task they will grab whatever they need, write out anywhere 
they please and overall just take over a system.  The order in which drivers 
are loaded during the boot process can be critical.  You can load a driver just 
fine, then have another one later in the process write over it, or write to 
memory locations it was depending on to work properly.  Once the driver is 
loaded the system considers it OK, and when someone else tries to assign code 
to a location already in use it might go ahead and do it.  

Troubleshooting printing problems can be very tough since the video and printer 
driver frequently share a lot of resource and have to move them in and out and 
all about as needed.  

First step is to print directly from the computer to the printer with a cable, 
and if need be using a Plain Jane video driver.  Sending a color image to a 
printer server is asking for trouble.  Everytime you add a step to the process 
you double the chances something will go wrong!

I hope this helps!  Digest this and come back with specific questions, but be 
prepared to answer a lot of questions in return.

I think your first step is to run the printer directly from the computer and 
use Photoshop for doing the printing.  Let's get rid of as many variables as 
possible, like QImage and the server and the network software, etc.


 
 

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