On 6月28日, 上午5時11分, Tom Glastonbury <t...@tomglastonbury.com> wrote:
> >
> As you can probably tell, CMake couldn't automatically find GLUT for
> you. I had a similar problem and had to fiddle with the FindGLUT.cmake
> file. However, that was for producing a 64-bit build for which I had to
> use freeglut, so a bit different. Recent revisions (basically since just
> before the move to Mercurial from Subversion) have an updated
> FindGLUT.cmake which should work for you. You will need to have GLUT or
> freeglut binaries positioned in the directory structure the same as the
> other libraries.
Really thanks a lot.I've done some serch and figure out GLUT means
OpenGL utility toolkit,right? So it has something to do with hardware
boost?Why does the huginbase don't contain it?Is the wiki needs an
update? The file that can be download on source forge is freeGLUT? I
can't find any thing thacall GLU. Sorry for so many question:P

>
> Note also that I am in the process of producing an set of Perl scripts
> which will download and prepare all the 3rd party libraries for the
> Hugin Windows SDK, for both 32 and 64-bit builds. This should help
> people in your situation considerably. However, it's quite a task and my
> time is limited, so it will be a while yet.
>
> Tom
>
OH! Thanks for your contribute.

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