I have already thought of editing seams graphically, I think I would
appreciate such possibility and I think it would be a little better than
masks, cause when you do masks there will still be a seam decision after
that and you can't preview where it's going to be. Sometimes when I do
masks I have to redo them after blending to adjust an unexpected result.
Thanks to multiblend it is much faster now :)

Maybe it could have an option to accept or not seams created in hugin
preview with Bézier curves or something like that. Maybe the actual fast
algorithm could be used to create the initial visual seams on hugin preview
and make it editable and pass it back to a final blending.

Thanks,

Carlos E G Carvalho (Cartola)
http://cartola.org/360



2012/1/6 Monkey <[email protected]>

> On Jan 5, 11:38 pm, Erik Krause <[email protected]> wrote:
> > What about using multiblend as an
> > alternative blending engine for enblend? I guess much of the work is
> > done already in enblend (read different image formats, 360 -wrapping,
> > seam optimization etc.), so why invent the wheel again?
>
> One reason (the main reason, before I discovered how much quicker I
> could get the blending done) for writing multiblend in the first place
> was to improve on the way Enblend creates its initial seams before
> optimisation (though as has been discovered multiblend's approach can
> cause problems, which need fixing). 360 degree wrapping is a function
> of the blending process, so a multiblend-specific solution needs to be
> found (I suspect Enblend's solution stems from the fact that it does
> many separate blends, so won't be compatible with multiblend). So
> while there may be ideas multiblend can borrow from Enblend and vice
> versa, I don't think a hybrid would be an improvement.
>
> Even optimised seams won't always give the best results. This was
> another aim of multiblend, to one day incorporate a seam editor (the
> ancient GUI version of multiblend had a proof-of-concept of this) so
> you can do tricks like drawing snaking lines back and forth across
> water to hide the seam, or around people and other moving objects
> (though the latter can be achieved using Hugin masks).
>
> David
>
> --
> You received this message because you are subscribed to the Google Groups
> "Hugin and other free panoramic software" group.
> A list of frequently asked questions is available at:
> http://wiki.panotools.org/Hugin_FAQ
> To post to this group, send email to [email protected]
> To unsubscribe from this group, send email to
> [email protected]
> For more options, visit this group at
> http://groups.google.com/group/hugin-ptx
>

-- 
You received this message because you are subscribed to the Google Groups 
"Hugin and other free panoramic software" group.
A list of frequently asked questions is available at: 
http://wiki.panotools.org/Hugin_FAQ
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at http://groups.google.com/group/hugin-ptx

Reply via email to