they are thinking of abandoning their product, most likely. In terms of support ofcourse, not selling it...
On Mar 22, 1:59 am, Espionage724 <[email protected]> wrote: > ooo, so basically vista/7 x64 has no opengl support to start with? wth > is intel thinking lol > > > > On Sun, Mar 21, 2010 at 7:03 PM, NeoDragon <[email protected]> wrote: > > Official Drivers for Vista/7 x64 are only IGD , no opengl > > > On Mar 21, 4:04 pm, Espionage724 <[email protected]> wrote: > >> Hmm. I don't get quite why OpenGL wouldn't work. I though only a > >> certain .dll file controlled how OpenGL worked, I mean as long as you > >> don't delete or modify any OpenGL specific settings in the .inf file, > >> it should work right? > > >> On Sun, Mar 21, 2010 at 6:02 PM, NeoDragon <[email protected]> wrote: > >> > Wait for AngelicTears, he might have something. > > >> > On Mar 21, 3:58 pm, lolattheotherguy <[email protected]> > >> > wrote: > >> >> hm well this is really painful, having no openGL, im really thinking > >> >> about going back to XP or to 32bit on 7. All my downloaded programs > >> >> are x64 tho, so it would be a mess. > > >> >> On Mar 21, 10:41 pm, NeoDragon <[email protected]> wrote: > > >> >> > Well, the results on my side aren't too much of a happy ending > >> >> > actually. I managed to get OpenGL 2.0 ( not all working tho, very > >> >> > buggy ) and full 1.5 ( I mean , real full , working freaking OpenGL, > >> >> > tested with 2 OpenGL games and ePSXe OpenGL plugins ) but here's the > >> >> > bad news : DirectX was completely screwed. Couldn't get it to render > >> >> > anything DirectX whatsoever but OpenGL was working fine. Brings to the > >> >> > point that you'd need 2 set's of drivers, one to play OpenGL and the > >> >> > other for DirectX wich is kinda of a pain. > > >> >> > Also, I made another "discovery" If you can call it that way. There > >> >> > might be a way to put out Modded drivers without getting into legal > >> >> > actions. As far as I know, a lot of the tweaks that are added to the > >> >> > modded drivers are actually Modified/Added registry entries, therefore > >> >> > we could release a registry file wich would contain the tweaks for > >> >> > official drivers versions. As far as I know, Users have all rights to > >> >> > modify their settings in the registry. > > >> >> > On Mar 21, 12:10 pm, lolattheotherguy <[email protected]> > >> >> > wrote: > > >> >> > > anything new on this topic? you guys seemed to have some hope and > >> >> > > now > >> >> > > theres total silence. whats up? > > >> >> > > On Mar 2, 2:02 am, Espionage724 <[email protected]> wrote: > > >> >> > > > Probably already attempted, but why not take a workingOpenGL.dll > >> >> > > > driver file and just throw it into a modded drivers package? Or > >> >> > > > does > >> >> > > > the x3100 just have badOpenGLto start with? > > >> >> > > > On Mon, Mar 1, 2010 at 7:56 PM, NeoDragon <[email protected]> > >> >> > > > wrote: > >> >> > > > > @AngelicTears : You can probably test it thru the registry > >> >> > > > > instead of > >> >> > > > > having to reinstall the driver everytime ( I was playing around > >> >> > > > > the > >> >> > > > > last 2 day's with the intel drivers , got the 4 series > >> >> > > > > installed on my > >> >> > > > > x3100 too, but without the proper optimizations I actually got a > >> >> > > > > decrease in performance, and I think encoding was unstable > >> >> > > > > because WEI > >> >> > > > > was crashing ). > > >> >> > > > > ForOpenGL, I've found that even tho the WDDM claims it doesn't > >> >> > > > > have > >> >> > > > >OpenGLinstalled ( it is also set like this aswell in the > >> >> > > > >registry/ > >> >> > > > > install ), someopenglgames still works ( Worms 4 Mayhem > >> >> > > > > (XopenGL) , > >> >> > > > > WoW ( SET gxAPI "opengl" ) , ePSXe with P.e.O.p.sOpengl1.78 GPU > >> >> > > > > plugin ( this one is, however, very buggy and painfully slow ). > > >> >> > > > > On a side note, I'm concerned about the overall performance the > >> >> > > > > x3100 > >> >> > > > > delivers on ePSXe. One would think that even an integrated card > >> >> > > > > would > >> >> > > > > deliver enough to run an emulator that emulates a somewhat old > >> >> > > > > gaming > >> >> > > > > platform ( PS1 Specs : CPU: 32-bit RISC (33.9MHz), RAM: 2MB, > >> >> > > > > 1MB Video > >> >> > > > > RAM, Graphics: 3D Geometry Engine, with 2D rotation, scaling, > >> >> > > > > transparency and fading and 3D texture mapping and shading ) > >> >> > > > > especially when using a DirectX 6-7 GPU plugin but It actually > >> >> > > > > doesn't... > > >> >> > > > > On Mar 1, 2:21 am, AngelicTears <[email protected]> wrote: > >> >> > > > >> hmm, it's an early stage, but i might discover a custom lines > >> >> > > > >> that enables > >> >> > > > >> both (DX 9.0c andOpenGL1.4 full support) with the 945 (based > >> >> > > > >> on the V1.1 > >> >> > > > >> drivers of course)...but it's still under experiment and for > >> >> > > > >> my personal > >> >> > > > >> use.... > >> >> > > > >> i hope with a little luck it can also enable in x3100 > >> >> > > > >> drivers... > > >> >> > > > >> On Mon, Mar 1, 2010 at 5:24 AM, MAD_BEAST > >> >> > > > >> <[email protected]> wrote: > >> >> > > > >> > Yes it does... when you are constructing a Modded driver you > >> >> > > > >> > have you > >> >> > > > >> > choose betweenOPENGLor DX > > >> >> > > > >> > to add the lines for DX or forOPENGL... > > >> >> > > > >> > -- > >> >> > > > >> > INTEL 9xx SOLDIERS SANS FRONTIERS > > >> >> > > > > -- > >> >> > > > > INTEL 9xx SOLDIERS SANS FRONTIERS > > >> >> > > > -- > >> >> > > > Espionage724 Has A Signature... > > >> > -- > >> > INTEL 9xx SOLDIERS SANS FRONTIERS > > >> > To unsubscribe from this group, send email to > >> > intel9x-gaming+unsubscribegooglegroups.com or reply to this email with > >> > the words "REMOVE ME" as the subject. > > >> -- > >> Espionage724 Has A Signature... > > > -- > > INTEL 9xx SOLDIERS SANS FRONTIERS > > > To unsubscribe from this group, send email to > > intel9x-gaming+unsubscribegooglegroups.com or reply to this email with the > > words "REMOVE ME" as the subject. > > -- > Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS To unsubscribe from this group, send email to intel9x-gaming+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
