lol, since u are a Xbox360 owner..u should know that S3TC texture outdated
way~~~~ back..lol...i loved to get hands on and next gen console...i respect
PS3 for it's extreme 9 Cores..plus im a God of War fan..and Xbox360 for it's
hardware tansellation and advance graphics and controls...god, one day im
gonna have one of those ...

On Sun, Jun 13, 2010 at 10:32 AM, Espionage724 <[email protected]>wrote:

> I kind of wonder why games can't be like UT99 lol. You slap some S3TC
> textures on that game and a newer render, and the graphics for the
> most part easily look like 2008+ game lol and you get real decent
> FPS...
>
> On Sat, Jun 12, 2010 at 10:27 PM, AngelicTears <[email protected]> wrote:
> > crysis does have it's drawbacks...it's code actually kinda buggy on the
> CPU
> > side and a little on the GPU side but 2010 gen graphics can handle it,
> heck
> > ATI 46xx should be able to handle it max..but the CPU codes prevents it,
> > plus it's nvidia driven engine..lol, crytek would never do the same
> mistake
> > again which apparently crysis 2 will be on console, so it will not be GPU
> > heavy and must be multithreaded (Xbox 360 and PS3 have multicore CPU and
> old
> > rusty GPU except PS3 which combines CPU and GPU)...
> > @tribaljet
> > have u turn software vertex on for NFS:MW?? i can run it ok...with
> playable
> > framerates...heck i finished the game and cant play carbon ..lol
> >
> > On Sun, Jun 13, 2010 at 6:24 AM, tribaljet <[email protected]>
> wrote:
> >>
> >> You're right, gta was a bad port, crysis do have bad coding but I'm
> >> not talking down or anything because I love crysis, both single and
> >> multiplayer are incredible, but when a 16-core cpu with 2 ultra high
> >> end nvidia gpus have less than 40 fps, the fact that there's something
> >> wrong just is far too apparent. And I'm not talking about some riff
> >> raff gaming site benchmark. You can just compare crysis to crysis
> >> warhead and see the difference that a cleaner code has on the same
> >> engine.
> >>
> >> On Jun 12, 10:10 pm, "THEfog ." <[email protected]> wrote:
> >> > Crysis wasn't a port or bad coding, the graphics were just so advanced
> >> > for
> >> > its time that everyone with a super awesome computer (at the time)
> would
> >> > bitch and winge if they couldn't run it full graphics.
> >> >
> >> > THEfog
> >> >
> >> > On 12/06/2010 7:52 PM, "tribaljet" <[email protected]> wrote:
> >> >
> >> > Ok, now that my gma is almost all powerful and raining fire on puny
> >> > little pieces of gaming software, like crysis or gta iv, can anyone
> >> > explain me how need for speed most wanted runs smoothly? I've read
> >> > somewhere that gma 950 wasn't supposed to have any hard time at all,
> >> > and much before reading that I've tried it and was staring at my pc
> >> > crawling. While nfs underground 2 did ran acceptably, most wanted did
> >> > not at all, and even carbon ran better than most wanted. I think
> >> > undercover probably won't run and pro street suffers from the same
> >> > core issues as crysis, gta iv, metro 2033 and the likes, either awful
> >> > ports or messy code.
> >> >
> >> > --
> >> > 9xx SOLDIERS SANS FRONTIERS
> >>
> >> --
> >> 9xx SOLDIERS SANS FRONTIERS
> >
> > --
> > 9xx SOLDIERS SANS FRONTIERS
> >
>
>
>
> --
> Espionage724 Has A Signature...
>
> --
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>

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