lol, since u are a Xbox360 owner..u should know that S3TC texture outdated way~~~~ back..lol...i loved to get hands on and next gen console...i respect PS3 for it's extreme 9 Cores..plus im a God of War fan..and Xbox360 for it's hardware tansellation and advance graphics and controls...god, one day im gonna have one of those ...
On Sun, Jun 13, 2010 at 10:32 AM, Espionage724 <[email protected]>wrote: > I kind of wonder why games can't be like UT99 lol. You slap some S3TC > textures on that game and a newer render, and the graphics for the > most part easily look like 2008+ game lol and you get real decent > FPS... > > On Sat, Jun 12, 2010 at 10:27 PM, AngelicTears <[email protected]> wrote: > > crysis does have it's drawbacks...it's code actually kinda buggy on the > CPU > > side and a little on the GPU side but 2010 gen graphics can handle it, > heck > > ATI 46xx should be able to handle it max..but the CPU codes prevents it, > > plus it's nvidia driven engine..lol, crytek would never do the same > mistake > > again which apparently crysis 2 will be on console, so it will not be GPU > > heavy and must be multithreaded (Xbox 360 and PS3 have multicore CPU and > old > > rusty GPU except PS3 which combines CPU and GPU)... > > @tribaljet > > have u turn software vertex on for NFS:MW?? i can run it ok...with > playable > > framerates...heck i finished the game and cant play carbon ..lol > > > > On Sun, Jun 13, 2010 at 6:24 AM, tribaljet <[email protected]> > wrote: > >> > >> You're right, gta was a bad port, crysis do have bad coding but I'm > >> not talking down or anything because I love crysis, both single and > >> multiplayer are incredible, but when a 16-core cpu with 2 ultra high > >> end nvidia gpus have less than 40 fps, the fact that there's something > >> wrong just is far too apparent. And I'm not talking about some riff > >> raff gaming site benchmark. You can just compare crysis to crysis > >> warhead and see the difference that a cleaner code has on the same > >> engine. > >> > >> On Jun 12, 10:10 pm, "THEfog ." <[email protected]> wrote: > >> > Crysis wasn't a port or bad coding, the graphics were just so advanced > >> > for > >> > its time that everyone with a super awesome computer (at the time) > would > >> > bitch and winge if they couldn't run it full graphics. > >> > > >> > THEfog > >> > > >> > On 12/06/2010 7:52 PM, "tribaljet" <[email protected]> wrote: > >> > > >> > Ok, now that my gma is almost all powerful and raining fire on puny > >> > little pieces of gaming software, like crysis or gta iv, can anyone > >> > explain me how need for speed most wanted runs smoothly? I've read > >> > somewhere that gma 950 wasn't supposed to have any hard time at all, > >> > and much before reading that I've tried it and was staring at my pc > >> > crawling. While nfs underground 2 did ran acceptably, most wanted did > >> > not at all, and even carbon ran better than most wanted. I think > >> > undercover probably won't run and pro street suffers from the same > >> > core issues as crysis, gta iv, metro 2033 and the likes, either awful > >> > ports or messy code. > >> > > >> > -- > >> > 9xx SOLDIERS SANS FRONTIERS > >> > >> -- > >> 9xx SOLDIERS SANS FRONTIERS > > > > -- > > 9xx SOLDIERS SANS FRONTIERS > > > > > > -- > Espionage724 Has A Signature... > > -- > 9xx SOLDIERS SANS FRONTIERS > -- 9xx SOLDIERS SANS FRONTIERS
