speaking of which.... http://www.engadget.com/2010/06/13/xbox-360-slim-outed-by-italian-ad/
On Mon, Jun 14, 2010 at 8:47 AM, AngelicTears <[email protected]> wrote: > ive played one before, either 2003 or 2004..im pretty sure it's 2004..i can > play it kinda all max...shadow to blob... > and ive played it online many times without lag ^^...the good old days ^^ > > im somewhat suprise that console games are cap at 30fps, ive's seen some > demos and it's hard to believe that is't at 30fps...lol, but that's juz > great to play HD without any framerates issue...i remember playing shadow of > colossus with my PS2 and it's laggy...lol... > > > On Mon, Jun 14, 2010 at 4:50 AM, tribaljet <[email protected]> wrote: > >> That's great to know, but you must be crazy when you say you don't >> care about draw distance :S And you're talking about 2003 or 2004? >> >> On Jun 13, 9:48 pm, Espionage724 <[email protected]> wrote: >> > It's playable. I can run it at semi-highest settings (the needed >> > highest I mean, stuff like physics and distance LoD IDC about). >> > >> > It depends on settings mostly though. >> > >> > >> > >> > On Sun, Jun 13, 2010 at 3:48 PM, tribaljet <[email protected]> >> wrote: >> > > Yesterday I tried x-men legends 2, a game from 2005, and was surprised >> > > to see it running at 30fps on outdoor scenes and at 60fps indoor. Its >> > > so rare to see 60fps on the gma that I had to say it :) >> > > Have you tried UT2003 or 2004? I noticed it's on the compatibility >> > > list and there's no special note or anything, so I'm curious to know >> > > how it would perform. >> > >> > > On Jun 13, 8:30 pm, Espionage724 <[email protected]> wrote: >> > >> Yea I know that S3TC is outdated but it looks great (from what I've >> > >> seen of it in UT99) and performs well. >> > >> > >> On Sun, Jun 13, 2010 at 3:18 PM, tribaljet <[email protected]> >> wrote: >> > >> > Yeah THEfog, ps3 has 8 cores but only 7 are dedicated to the >> software. >> > >> > I firmly believe that multiplattform should be watched over >> carefully >> > >> > because before games began flying all over different systems we >> didn't >> > >> > have so many games with untapped potential that would hardly be put >> to >> > >> > use. I don't know what are your desktop specs but for crysis to run >> on >> > >> > dx10 with at least 1680x1050 and graphic setting above medium, you >> > >> > have to have some serious number crunching by your side. Oblivion >> on >> > >> > the other hand is much much lighter when compared to crysis. >> > >> > >> > @Angelic: At the time I tested nfs:mw I just tried stock drivers >> > >> > without idamt so maybe I'll give it another shot. Btw, carbon >> worked >> > >> > for me out of the box, with the menus dragging by but the races >> > >> > working at a minimum pace. >> > >> > I'm also with you about God of War, it just rocks, just like Devil >> May >> > >> > Cry did, and there's not much more praises to it that haven't been >> > >> > said before :) But both ps3 and xbox360 have top of the line gpus, >> > >> > only from older generations, and while xbox has a regular high end >> ati >> > >> > slapped in, ps3 has a custom gpu there, but anyway neither one of >> > >> > those so called next gen gaming systems really left my jaw >> dropping, >> > >> > of course in a year or two when developers work with the whole >> > >> > potential of the systems the conversation will be a bit different. >> > >> > What bothers me the most is games on consoles with 30fps. >> Seriously, >> > >> > what is that? A console is like its own name, dedicated to the >> single >> > >> > purpose of playing games. And don't tell me they do more now >> because >> > >> > that's no excuse for them to not step up their game. >> > >> > >> > @Espio: S3TC did have their time, and while playing serious sam and >> > >> > UT99 I had a blast, which always amuses me that back then for >> serious >> > >> > sam to be played with max settings you had to have a matrox >> parhelia, >> > >> > or wait a decade for the geforce gtx 4 series to come out ^^. If >> you >> > >> > compare S3TC with FXT1 and a few of DXTC forms you'll see that >> there >> > >> > are very small performance steps between them while the texturing >> > >> > itself does worsen quite a bit when on those legacy formats. >> > >> > >> > On Jun 13, 8:49 am, "THEfog ." <[email protected]> wrote: >> > >> >> Ummm you guys obviously do not know bad coding, my gaming desktop >> can run >> > >> >> crysis (2007 game) @ ultra high at above 30fps, and on the >> otherhand >> > >> >> oblivion (2006 game) @high/highest (dosn't even effect it for some >> reason) >> > >> >> and I struggle to keep a playable framerate in heavy fight scenes >> without >> > >> >> using things such as RAM hacks, code enhancements, mesh >> optimizations, alpha >> > >> >> and parallax buffers etc. So you tell me now that crysis has bad >> coding, lol >> > >> >> but seriously now how can a next gen quadcore pc struggle to play >> a 2006 >> > >> >> game haha. But yeah gta4 is a bad port from what I heard (havn't >> ever played >> > >> >> it). Btw dosn't the ps3 have 6 or 8 cores? Not 9. >> > >> > >> >> THEfog >> > >> > >> >> On 13/06/2010 12:53 PM, "AngelicTears" <[email protected]> >> wrote: >> > >> > >> >> lol, since u are a Xbox360 owner..u should know that S3TC texture >> outdated >> > >> >> way~~~~ back..lol...i loved to get hands on and next gen >> console...i respect >> > >> >> PS3 for it's extreme 9 Cores..plus im a God of War fan..and >> Xbox360 for it's >> > >> >> hardware tansellation and advance graphics and controls...god, one >> day im >> > >> >> gonna have one of those ... >> > >> > >> >> On Sun, Jun 13, 2010 at 10:32 AM, Espionage724 < >> [email protected]> >> > >> >> wrote: >> > >> > >> >> > I kind of wonde... >> > >> > >> >> -- >> > >> >> 9xx SOLDIERS SANS FRONTIERS >> > >> > >> > -- >> > >> > 9xx SOLDIERS SANS FRONTIERS >> > >> > >> -- >> > >> Espionage724 Has A Signature... >> > >> > > -- >> > > 9xx SOLDIERS SANS FRONTIERS >> > >> > -- >> > Espionage724 Has A Signature... >> >> -- >> 9xx SOLDIERS SANS FRONTIERS >> > > -- 9xx SOLDIERS SANS FRONTIERS
