speaking of which....

http://www.engadget.com/2010/06/13/xbox-360-slim-outed-by-italian-ad/


On Mon, Jun 14, 2010 at 8:47 AM, AngelicTears <[email protected]> wrote:

> ive played one before, either 2003 or 2004..im pretty sure it's 2004..i can
> play it kinda all max...shadow to blob...
> and ive played it online many times without lag ^^...the good old days ^^
>
> im somewhat suprise that console games are cap at 30fps, ive's seen some
> demos and it's hard to believe that is't at 30fps...lol, but that's juz
> great to play HD without any framerates issue...i remember playing shadow of
> colossus with my PS2 and it's laggy...lol...
>
>
> On Mon, Jun 14, 2010 at 4:50 AM, tribaljet <[email protected]> wrote:
>
>> That's great to know, but you must be crazy when you say you don't
>> care about draw distance :S And you're talking about 2003 or 2004?
>>
>> On Jun 13, 9:48 pm, Espionage724 <[email protected]> wrote:
>> > It's playable. I can run it at semi-highest settings (the needed
>> > highest I mean, stuff like physics and distance LoD IDC about).
>> >
>> > It depends on settings mostly though.
>> >
>> >
>> >
>> > On Sun, Jun 13, 2010 at 3:48 PM, tribaljet <[email protected]>
>> wrote:
>> > > Yesterday I tried x-men legends 2, a game from 2005, and was surprised
>> > > to see it running at 30fps on outdoor scenes and at 60fps indoor. Its
>> > > so rare to see 60fps on the gma that I had to say it :)
>> > > Have you tried UT2003 or 2004? I noticed it's on the compatibility
>> > > list and there's no special note or anything, so I'm curious to know
>> > > how it would perform.
>> >
>> > > On Jun 13, 8:30 pm, Espionage724 <[email protected]> wrote:
>> > >> Yea I know that S3TC is outdated but it looks great (from what I've
>> > >> seen of it in UT99) and performs well.
>> >
>> > >> On Sun, Jun 13, 2010 at 3:18 PM, tribaljet <[email protected]>
>> wrote:
>> > >> > Yeah THEfog, ps3 has 8 cores but only 7 are dedicated to the
>> software.
>> > >> > I firmly believe that multiplattform should be watched over
>> carefully
>> > >> > because before games began flying all over different systems we
>> didn't
>> > >> > have so many games with untapped potential that would hardly be put
>> to
>> > >> > use. I don't know what are your desktop specs but for crysis to run
>> on
>> > >> > dx10 with at least 1680x1050 and graphic setting above medium, you
>> > >> > have to have some serious number crunching by your side. Oblivion
>> on
>> > >> > the other hand is much much lighter when compared to crysis.
>> >
>> > >> > @Angelic: At the time I tested nfs:mw I just tried stock drivers
>> > >> > without idamt so maybe I'll give it another shot. Btw, carbon
>> worked
>> > >> > for me out of the box, with the menus dragging by but the races
>> > >> > working at a minimum pace.
>> > >> > I'm also with you about God of War, it just rocks, just like Devil
>> May
>> > >> > Cry did, and there's not much more praises to it that haven't been
>> > >> > said before :) But both ps3 and xbox360 have top of the line gpus,
>> > >> > only from older generations, and while xbox has a regular high end
>> ati
>> > >> > slapped in, ps3 has a custom gpu there, but anyway neither one of
>> > >> > those so called next gen gaming systems really left my jaw
>> dropping,
>> > >> > of course in a year or two when developers work with the whole
>> > >> > potential of the systems the conversation will be a bit different.
>> > >> > What bothers me the most is games on consoles with 30fps.
>> Seriously,
>> > >> > what is that? A console is like its own name, dedicated to the
>> single
>> > >> > purpose of playing games. And don't tell me they do more now
>> because
>> > >> > that's no excuse for them to not step up their game.
>> >
>> > >> > @Espio: S3TC did have their time, and while playing serious sam and
>> > >> > UT99 I had a blast, which always amuses me that back then for
>> serious
>> > >> > sam to be played with max settings you had to have a matrox
>> parhelia,
>> > >> > or wait a decade for the geforce gtx 4 series to come out ^^. If
>> you
>> > >> > compare S3TC with FXT1 and a few of DXTC forms you'll see that
>> there
>> > >> > are very small performance steps between them while the texturing
>> > >> > itself does worsen quite a bit when on those legacy formats.
>> >
>> > >> > On Jun 13, 8:49 am, "THEfog ." <[email protected]> wrote:
>> > >> >> Ummm you guys obviously do not know bad coding, my gaming desktop
>> can run
>> > >> >> crysis (2007 game) @ ultra high at above 30fps, and on the
>> otherhand
>> > >> >> oblivion (2006 game) @high/highest (dosn't even effect it for some
>> reason)
>> > >> >> and I struggle to keep a playable framerate in heavy fight scenes
>> without
>> > >> >> using things such as RAM hacks, code enhancements, mesh
>> optimizations, alpha
>> > >> >> and parallax buffers etc. So you tell me now that crysis has bad
>> coding, lol
>> > >> >> but seriously now how can a next gen quadcore pc struggle to play
>> a 2006
>> > >> >> game haha. But yeah gta4 is a bad port from what I heard (havn't
>> ever played
>> > >> >> it). Btw dosn't the ps3 have 6 or 8 cores? Not 9.
>> >
>> > >> >> THEfog
>> >
>> > >> >> On 13/06/2010 12:53 PM, "AngelicTears" <[email protected]>
>> wrote:
>> >
>> > >> >> lol, since u are a Xbox360 owner..u should know that S3TC texture
>> outdated
>> > >> >> way~~~~ back..lol...i loved to get hands on and next gen
>> console...i respect
>> > >> >> PS3 for it's extreme 9 Cores..plus im a God of War fan..and
>> Xbox360 for it's
>> > >> >> hardware tansellation and advance graphics and controls...god, one
>> day im
>> > >> >> gonna have one of those ...
>> >
>> > >> >> On Sun, Jun 13, 2010 at 10:32 AM, Espionage724 <
>> [email protected]>
>> > >> >> wrote:
>> >
>> > >> >> > I kind of wonde...
>> >
>> > >> >> --
>> > >> >> 9xx SOLDIERS SANS FRONTIERS
>> >
>> > >> > --
>> > >> > 9xx SOLDIERS SANS FRONTIERS
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>> > >> --
>> > >> Espionage724 Has A Signature...
>> >
>> > > --
>> > > 9xx SOLDIERS SANS FRONTIERS
>> >
>> > --
>> > Espionage724 Has A Signature...
>>
>> --
>> 9xx SOLDIERS SANS FRONTIERS
>>
>
>

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