I see ^_^ that explains everything so they looks passive, but they're still there working in the background :D okay, thank you very much, sir
^o^ On Jun 27, 3:00 pm, AngelicTears <[email protected]> wrote: > @tribaljet > i still figuring out what causes the lag, mean while u can use V1.1 inf with > V1.1E installer folder and see what happens, almost all the features listed > except the device id fixed resides in the dlls, not the inf..so it should be > ok to use V1.1 inf for the V1.1E installer.. > > @kiki > lol, yeah, it is in fact in order when i created V1.1 and not changed > V1.1E..juz the openGL... > since ure curious, im gonna tell u how it works.. > > see the key HKR,, UserModeDriverName, %REG_MULTI_SZ%, igdumdx32.dll, > ? > > that points out the installer to which driver to install, in this key, i put > igdumdx32.dll first because it's the DX9 main driver for GMA950..while the > 2nd one, igd10umd32.dll is the DX10 driver for the intel GMA 4 series..since > GMA950 cant support dx10, i put it 2nd after the DX10 as secondary binary > driver, the only reason it's there is becoz of compatibility with newer > games..not that games will run in DX10 mode, but it will provide the games > the ability start even if GMA950 cant support DX10, and force / making the > game run in DX9 mode if supported..that's all ^^ > > On Sun, Jun 27, 2010 at 3:47 PM, Kiki <[email protected]> wrote: > > it's funny to see how powerful a software is. > > > this afternoon I'm playing around with: > > [igfx_SoftwareDX10Settings] > > HKR,, InstalledDisplayDrivers, %REG_MULTI_SZ%, igdumdx32, igd10umd32 > > HKR,, UserModeDriverName, %REG_MULTI_SZ%, igdumdx32.dll, > > igd10umd32.dll > > > I just swap the position of the igd...'s so now it looks like this: > > [igfx_SoftwareDX10Settings] > > HKR,, InstalledDisplayDrivers, %REG_MULTI_SZ%, igd10umd32, igdumdx32 > > HKR,, UserModeDriverName, %REG_MULTI_SZ%, igd10umd32.dll, > > igdumdx32.dll > > > I reinstall the driver, restart, and when I login, there's no WinSAT > > and my I'm greeted with Basic mode (no Aero) > > I run dxdiag, go to the Display tab, and now all the DirectX Features > > say "Not Available" > > I try to run Lineage II, and get a critical error says "Video: No > > Video" > > > so I guess there are some "writing order" that I must obey? :D > > plus, now I'm confused because when I was tinkering the: > > [OpenGL.AddReg] > > HKR,, OpenGLDriverName, %REG_MULTI_SZ%, ig4dev32.dll > > > into this: > > [OpenGL.AddReg] > > HKR,, OpenGLDriverName, %REG_MULTI_SZ%, ig4icd32.dll > > > it seems like there's no difference (have the same effects) if I write > > like this: > > [OpenGL.AddReg] > > HKR,, OpenGLDriverName, %REG_MULTI_SZ%, ig4icd32.dll, > > ig4dev32.dll > > > ... > > what's a MULTI_SZ means then? I thought I can: > > - write multiple input without having to pay attention in what order I > > should write > > > but what I see now is: > > - it seems I must pay attention to write the input in order, and it > > seems only the first input is active > > > so I can't have both input active, or what? ~_~ > > > -- > > 9xx SOLDIERS SANS FRONTIERS > > -- 9xx SOLDIERS SANS FRONTIERS
