I see ^_^
that explains everything
so they looks passive, but they're still there working in the
background :D
okay, thank you very much, sir

^o^

On Jun 27, 3:00 pm, AngelicTears <[email protected]> wrote:
> @tribaljet
> i still figuring out what causes the lag, mean while u can use V1.1 inf with
> V1.1E installer folder and see what happens, almost all the features listed
> except the device id fixed resides in the dlls, not the inf..so it should be
> ok to use V1.1 inf for the V1.1E installer..
>
> @kiki
> lol, yeah, it is in fact in order when i created V1.1 and not changed
> V1.1E..juz the openGL...
> since ure curious, im gonna tell u how it works..
>
> see the key HKR,, UserModeDriverName,       %REG_MULTI_SZ%, igdumdx32.dll,
>  ?
>
> that points out the installer to which driver to install, in this key, i put
> igdumdx32.dll first because it's the DX9 main driver for GMA950..while the
> 2nd one, igd10umd32.dll is the DX10 driver for the intel GMA 4 series..since
> GMA950 cant support dx10, i put it 2nd after the DX10 as secondary binary
> driver, the only reason it's there is becoz of compatibility with newer
> games..not that games will run in DX10 mode, but it will provide the games
> the ability start even if GMA950 cant support DX10, and force / making the
> game run in DX9 mode if supported..that's all ^^
>
> On Sun, Jun 27, 2010 at 3:47 PM, Kiki <[email protected]> wrote:
> > it's funny to see how powerful a software is.
>
> > this afternoon I'm playing around with:
> > [igfx_SoftwareDX10Settings]
> > HKR,, InstalledDisplayDrivers,  %REG_MULTI_SZ%, igdumdx32, igd10umd32
> > HKR,, UserModeDriverName,       %REG_MULTI_SZ%, igdumdx32.dll,
> > igd10umd32.dll
>
> > I just swap the position of the igd...'s so now it looks like this:
> > [igfx_SoftwareDX10Settings]
> > HKR,, InstalledDisplayDrivers,  %REG_MULTI_SZ%, igd10umd32, igdumdx32
> > HKR,, UserModeDriverName,       %REG_MULTI_SZ%, igd10umd32.dll,
> > igdumdx32.dll
>
> > I reinstall the driver, restart, and when I login, there's no WinSAT
> > and my I'm greeted with Basic mode (no Aero)
> > I run dxdiag, go to the Display tab, and now all the DirectX Features
> > say "Not Available"
> > I try to run Lineage II, and get a critical error says "Video: No
> > Video"
>
> > so I guess there are some "writing order" that I must obey? :D
> > plus, now I'm confused because when I was tinkering the:
> > [OpenGL.AddReg]
> > HKR,, OpenGLDriverName,         %REG_MULTI_SZ%, ig4dev32.dll
>
> > into this:
> > [OpenGL.AddReg]
> > HKR,, OpenGLDriverName,         %REG_MULTI_SZ%, ig4icd32.dll
>
> > it seems like there's no difference (have the same effects) if I write
> > like this:
> > [OpenGL.AddReg]
> > HKR,, OpenGLDriverName,         %REG_MULTI_SZ%, ig4icd32.dll,
> > ig4dev32.dll
>
> > ...
> > what's a MULTI_SZ means then? I thought I can:
> > - write multiple input without having to pay attention in what order I
> > should write
>
> > but what I see now is:
> > - it seems I must pay attention to write the input in order, and it
> > seems only the first input is active
>
> > so I can't have both input active, or what? ~_~
>
> > --
> > 9xx SOLDIERS SANS FRONTIERS
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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