I have to disagree with the statement "just resize your Safari". The
iPhone/iPad simulator form Apple is very useful and is a significant
difference from using Safari with a small window. I've seen plenty of
differences between desktop Safari and the simulator. (Unfortunately,
I've also seen differences between the Simulator and an actual iOS
device) The Simulator also allows you to switch between devices and iOS
versions. Unless there is something equivalent on Windows, that alone
is a compelling reason to get a Mac.
However, I do recommend using the desktop Safari debugger whenever possible.
-- Sean
(I don't use Windows and haven't tried MobiOne, hopefully someone can
give an objective comparison of it and Apple's Simulator)
On 10/5/10 1:43 PM, Alex Zylka wrote:
I see no difference between Mac and Windows if you are devving a webapp. Just
resize your Safari window to the minimum width or make it about iPhone sized.
Then use it's debugger (which gives you the same errors as an iPhone would).
Bottom line: don't switch.
Alex Zylka
http://www.alexzylka.com/
http://www.zylka.us/
On Oct 5, 2010, at 2:51 PM, DaveInATL<[email protected]> wrote:
I've been developing an iPhone web app on a Windows XP box using
MobiOne Test Center and Safari for testing and debugging and
occasionally using a real iPhone for testing. The problem is that
MobiOne, Safari (desktop), and the iPhone all produce different
errors. Obviously I am most concerned with the errors that occur on
the iPhone, since that is the target device. (An example of the type
of error encountered is that an image that ordinarily appears as
expected occasionally cannot be displayed, so the little question-mark
icon appears instead.)
I have the opportunity to obtain a Mac for development, but I need to
know whether using a Mac will make a difference.
Have any of you moved to the Mac for developing or just testing a web-
only iPhone app?
Is doing so worthwhile?
Why?
Does the iPhone simulator in the SDK simulate an iPhone better than
Safari on the Windows desktop?
Is there a reason I would need a paid subscription to the Apple iOS
Developer Program?
Thanks!
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