Hi Sean, I tend to disagree just a little: The Simulator is an enemy! It does not even simulate or emulate the iOS. It is just a *fake* iOS. Why? Glad you asked: Your iPad has 256MB of memory, your simulator has as much as your Mac has. Your iPhone/iPad doesn't sport an Intel processor, but the simulator does. Same goes for drive-access, screen-resolution, cache-sizes, database-speed and much more...
IMHO the simulator can be used to verify the overall state of your application and can help you in the creation process. But that's it! To find out how your application looks and feels (and caches and draws and sounds) in the device, *you will need a device*! No more, no less... Just my 0.02 andy On 05.10.10 22:58, "Sean Gilligan" <[email protected]> wrote: > I have to disagree with the statement "just resize your Safari". The > iPhone/iPad simulator form Apple is very useful and is a significant > difference from using Safari with a small window. I've seen plenty of > differences between desktop Safari and the simulator. (Unfortunately, > I've also seen differences between the Simulator and an actual iOS > device) The Simulator also allows you to switch between devices and iOS > versions. Unless there is something equivalent on Windows, that alone > is a compelling reason to get a Mac. > > However, I do recommend using the desktop Safari debugger whenever possible. > > -- Sean > > (I don't use Windows and haven't tried MobiOne, hopefully someone can > give an objective comparison of it and Apple's Simulator) > > > On 10/5/10 1:43 PM, Alex Zylka wrote: >> I see no difference between Mac and Windows if you are devving a webapp. >> Just resize your Safari window to the minimum width or make it about iPhone >> sized. Then use it's debugger (which gives you the same errors as an iPhone >> would). Bottom line: don't switch. >> >> Alex Zylka >> http://www.alexzylka.com/ >> http://www.zylka.us/ >> >> On Oct 5, 2010, at 2:51 PM, DaveInATL<[email protected]> wrote: >> >>> I've been developing an iPhone web app on a Windows XP box using >>> MobiOne Test Center and Safari for testing and debugging and >>> occasionally using a real iPhone for testing. The problem is that >>> MobiOne, Safari (desktop), and the iPhone all produce different >>> errors. Obviously I am most concerned with the errors that occur on >>> the iPhone, since that is the target device. (An example of the type >>> of error encountered is that an image that ordinarily appears as >>> expected occasionally cannot be displayed, so the little question-mark >>> icon appears instead.) >>> >>> I have the opportunity to obtain a Mac for development, but I need to >>> know whether using a Mac will make a difference. >>> >>> Have any of you moved to the Mac for developing or just testing a web- >>> only iPhone app? >>> Is doing so worthwhile? >>> Why? >>> Does the iPhone simulator in the SDK simulate an iPhone better than >>> Safari on the Windows desktop? >>> Is there a reason I would need a paid subscription to the Apple iOS >>> Developer Program? >>> >>> Thanks! >>> >>> -- >>> You received this message because you are subscribed to the Google Groups >>> "iPhoneWebDev" group. >>> To post to this group, send email to [email protected]. >>> To unsubscribe from this group, send email to >>> [email protected]. >>> For more options, visit this group at >>> http://groups.google.com/group/iphonewebdev?hl=en. >>> -- You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en.
