Bottom line: Switch to the device! (see my answer to Sean's post).

Sure - you can use a common Windows or Linux or whatever machine to develop
your web-app, but you can't test it reliably there. And your development is
worth nothing with a thoroughful test.

a.


On 05.10.10 22:43, "Alex Zylka" <[email protected]> wrote:

> I see no difference between Mac and Windows if you are  devving a webapp. Just
> resize your Safari window to the minimum width or make it about iPhone sized.
> Then use it's debugger (which gives you the same errors as an iPhone would).
> Bottom line: don't switch.
> 
> Alex Zylka
> http://www.alexzylka.com/
> http://www.zylka.us/
> 
> On Oct 5, 2010, at 2:51 PM, DaveInATL <[email protected]> wrote:
> 
>> I've been developing an iPhone web app on a Windows XP box using
>> MobiOne Test Center and Safari for testing and debugging and
>> occasionally using a real iPhone for testing. The problem is that
>> MobiOne, Safari (desktop), and the iPhone all produce different
>> errors. Obviously I am most concerned with the errors that occur on
>> the iPhone, since that is the target device. (An example of the type
>> of error encountered is that an image that ordinarily appears as
>> expected occasionally cannot be displayed, so the little question-mark
>> icon appears instead.)
>> 
>> I have the opportunity to obtain a Mac for development, but I need to
>> know whether using a Mac will make a difference.
>> 
>> Have any of you moved to the Mac for developing or just testing a web-
>> only iPhone app?
>> Is doing so worthwhile?
>> Why?
>> Does the iPhone simulator in the SDK simulate an iPhone better than
>> Safari on the Windows desktop?
>> Is there a reason I would need a paid subscription to the Apple iOS
>> Developer Program?
>> 
>> Thanks!
>> 
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