On 6.10.2010. 0:18, Andy Fuchs wrote:
Bottom line: Switch to the device! (see my answer to Sean's post).

Sure - you can use a common Windows or Linux or whatever machine to develop
your web-app, but you can't test it reliably there. And your development is
worth nothing with a thoroughful test.

a.


On 05.10.10 22:43, "Alex Zylka"<[email protected]>  wrote:

I see no difference between Mac and Windows if you are  devving a webapp. Just
resize your Safari window to the minimum width or make it about iPhone sized.
Then use it's debugger (which gives you the same errors as an iPhone would).
Bottom line: don't switch.

Alex Zylka
http://www.alexzylka.com/
http://www.zylka.us/

On Oct 5, 2010, at 2:51 PM, DaveInATL<[email protected]>  wrote:

I've been developing an iPhone web app on a Windows XP box using
MobiOne Test Center and Safari for testing and debugging and
occasionally using a real iPhone for testing. The problem is that
MobiOne, Safari (desktop), and the iPhone all produce different
errors. Obviously I am most concerned with the errors that occur on
the iPhone, since that is the target device. (An example of the type
of error encountered is that an image that ordinarily appears as
expected occasionally cannot be displayed, so the little question-mark
icon appears instead.)

I have the opportunity to obtain a Mac for development, but I need to
know whether using a Mac will make a difference.

Have any of you moved to the Mac for developing or just testing a web-
only iPhone app?
Is doing so worthwhile?
Why?
Does the iPhone simulator in the SDK simulate an iPhone better than
Safari on the Windows desktop?
Is there a reason I would need a paid subscription to the Apple iOS
Developer Program?

Thanks!

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I also do iphone web apps. I do dev on windows 7 using dw cs5 among other tools. I use safari desktop browser for fast testing, change user-agent and use the build in web inspector alot for fast finding css changes. After a while when i have greater update to my code i have an ipod touch and test it also there.

If in the end your webapp code needs to be wrapped or rewritten with some sort of framework wich allows for installable app (like: phonegap, titanium,..etc) then you need a mac and you need to pay something for the developer program..


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