I switched to mac and was definitely worth it.
In addition you can get the iPhone simulator from apple which makes
things much easier (the debug console is amazing...).

On Oct 5, 11:33 pm, Remi Grumeau  <[email protected]> wrote:
> Eh eh
> I can: i actually work for Genuitec :)
>
> We are going to release a major of both TC and mobione code-gen framework in 
> a couple of weeks so you are gonna see a big improvement with it !
> More than any other simulator, TestCenter supports touchEvents, standalone 
> mode, ... and is even better when used with Designer Center !!
>
> That said, TestCenter uses ChromeKit, which is closer to Chrome than Safari. 
> Apple is adding a lots of stuffs in MobileSafari that is not supported by 
> ChromeKit, like preserve-3D webkit-transform, standalone mode, startup image, 
> ...
> The iPhone Simulator, that you can get for free with the iPhone SDK without 
> any need to pay for the dev program, is embedding the real iOS so yes, it 
> makes a huge difference. Not to say that it also comes with an iPad 
> simulator...
>
> But not a single line of CSS/JS code you will see from me in iUI will be 
> iPhone specific! That's the real thing with webapps: cross platform 
> compatibility :) So focusing on supporting the most of ChromeKit is not such 
> a bad idea. Even more when thinking of Android, BB OS6, Bada,  WebOS, 
> WindowsPhone, ...
>
> My $0,02
>
> Remi Grumeau
> (+33) 663 687 206http://www.we-are-gurus.com
>
> Le 5 oct. 2010 à 22:58, Sean Gilligan <[email protected]> a écrit :
>
>
>
> > I have to disagree with the statement "just resize your Safari".  The 
> > iPhone/iPad simulator form Apple is very useful and is a significant 
> > difference from using Safari with a small window.  I've seen plenty of 
> > differences between desktop Safari and the simulator.  (Unfortunately, I've 
> > also seen differences between the Simulator and an actual iOS device)  The 
> > Simulator also allows you to switch between devices and iOS versions.  
> > Unless there is something equivalent on Windows, that alone is a compelling 
> > reason to get a Mac.
>
> > However, I do recommend using the desktop Safari debugger whenever possible.
>
> > -- Sean
>
> > (I don't use Windows and haven't tried MobiOne, hopefully someone can give 
> > an  objective comparison of it and Apple's Simulator)
>
> > On 10/5/10 1:43 PM, Alex Zylka wrote:
> >> I see no difference between Mac and Windows if you are  devving a webapp. 
> >> Just resize your Safari window to the minimum width or make it about 
> >> iPhone sized. Then use it's debugger (which gives you the same errors as 
> >> an iPhone would). Bottom line: don't switch.
>
> >> Alex Zylka
> >>http://www.alexzylka.com/
> >>http://www.zylka.us/
>
> >> On Oct 5, 2010, at 2:51 PM, DaveInATL<[email protected]>  wrote:
>
> >>> I've been developing an iPhone web app on a Windows XP box using
> >>> MobiOne Test Center and Safari for testing and debugging and
> >>> occasionally using a real iPhone for testing. The problem is that
> >>> MobiOne, Safari (desktop), and the iPhone all produce different
> >>> errors. Obviously I am most concerned with the errors that occur on
> >>> the iPhone, since that is the target device. (An example of the type
> >>> of error encountered is that an image that ordinarily appears as
> >>> expected occasionally cannot be displayed, so the little question-mark
> >>> icon appears instead.)
>
> >>> I have the opportunity to obtain a Mac for development, but I need to
> >>> know whether using a Mac will make a difference.
>
> >>> Have any of you moved to the Mac for developing or just testing a web-
> >>> only iPhone app?
> >>> Is doing so worthwhile?
> >>> Why?
> >>> Does the iPhone simulator in the SDK simulate an iPhone better than
> >>> Safari on the Windows desktop?
> >>> Is there a reason I would need a paid subscription to the Apple iOS
> >>> Developer Program?
>
> >>> Thanks!
>
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