That or work with you friend pool and enlist your friends and colleagues!

On Oct 6, 2010, at 10:19 AM, Remi Grumeau wrote:

> For sure, testing on a real device is the best to do !
> But you should have a pretty lot of money to buy yourself an iPhone,
> and Android phone, a blackberry, a Palm Pre, a Bada, ...
> 
> :)
> 
> On Wed, Oct 6, 2010 at 00:18, Andy Fuchs <[email protected]> wrote:
>> Bottom line: Switch to the device! (see my answer to Sean's post).
>> 
>> Sure - you can use a common Windows or Linux or whatever machine to develop
>> your web-app, but you can't test it reliably there. And your development is
>> worth nothing with a thoroughful test.
>> 
>> a.
>> 
>> 
>> On 05.10.10 22:43, "Alex Zylka" <[email protected]> wrote:
>> 
>>> I see no difference between Mac and Windows if you are  devving a webapp. 
>>> Just
>>> resize your Safari window to the minimum width or make it about iPhone 
>>> sized.
>>> Then use it's debugger (which gives you the same errors as an iPhone would).
>>> Bottom line: don't switch.
>>> 
>>> Alex Zylka
>>> http://www.alexzylka.com/
>>> http://www.zylka.us/
>>> 
>>> On Oct 5, 2010, at 2:51 PM, DaveInATL <[email protected]> wrote:
>>> 
>>>> I've been developing an iPhone web app on a Windows XP box using
>>>> MobiOne Test Center and Safari for testing and debugging and
>>>> occasionally using a real iPhone for testing. The problem is that
>>>> MobiOne, Safari (desktop), and the iPhone all produce different
>>>> errors. Obviously I am most concerned with the errors that occur on
>>>> the iPhone, since that is the target device. (An example of the type
>>>> of error encountered is that an image that ordinarily appears as
>>>> expected occasionally cannot be displayed, so the little question-mark
>>>> icon appears instead.)
>>>> 
>>>> I have the opportunity to obtain a Mac for development, but I need to
>>>> know whether using a Mac will make a difference.
>>>> 
>>>> Have any of you moved to the Mac for developing or just testing a web-
>>>> only iPhone app?
>>>> Is doing so worthwhile?
>>>> Why?
>>>> Does the iPhone simulator in the SDK simulate an iPhone better than
>>>> Safari on the Windows desktop?
>>>> Is there a reason I would need a paid subscription to the Apple iOS
>>>> Developer Program?
>>>> 
>>>> Thanks!
>>>> 
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>> 
>> 
>> 
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