I wouldn't be that enthusiast.
Using WIndows since 3.11, BeOS & consors (Zeta, Haiku) since 4.5, i'm now OSX only since a year 1/2. Even if i really don't see myself back on Windows (i'm using 7 in Parallels), some stuffs really sucks too on OSX, specially for web development. Some typical daily work scenarios are just a huge fail if you're the one on the Mac.

First in line: Finder
Let say that like any company, you have a server with files on it. You can access it via w: Coworkers send you a folder where you will find what you have to work on: w:/projects/web/customer_name/project_name/www/assets/medias/css/. Under Windows, you just click on the link and Explorer opens right there. You're the guy on the Mac? Have fun clicking & searching by yourself. When this append 10/20/30 times a day, you really loose time ... so money.

You are a Web developer? Get prepared... and so your credit card: Welcome to 30-days trial world. Textmate, CSSEdit, Taco, ...
Customer on phone: "Website is goofed on IE7!!"
you: Oh f***... how can i test that now?!

Keyboard really miss a lot of characters, or need some daily hand stretching exercises to hit needed keys combination.


But yeah: hardware is pretty good and clean, one drag n drop to install/uninstall apps, no viruses softwares needed, Spaces (BeOS user habit, i just can't live without them), iPhone Simulator, Time machine, kick ass stable & responsiveness OSX, ...


my 0,02$

R.

Le 29 oct. 10 à 09:12, Kerplunk a écrit :

+1

On Oct 28, 2010, at 11:15 PM, Matt Di Pasquale wrote:

No. You should move from Windows XP to the Mac for developing EVERYTHING, not just iPhone web apps. Macs (and other machines running *nix operating systems) are much easier to develop on. And, IE sucks. Don't ask me why. That's like asking Neo why he chose the red pill.

Matt

On Mon, Oct 11, 2010 at 7:44 AM, pero <[email protected]> wrote:
On 6.10.2010. 0:18, Andy Fuchs wrote:
Bottom line: Switch to the device! (see my answer to Sean's post).

Sure - you can use a common Windows or Linux or whatever machine to develop your web-app, but you can't test it reliably there. And your development is
worth nothing with a thoroughful test.

a.


On 05.10.10 22:43, "Alex Zylka"<[email protected]>  wrote:


I see no difference between Mac and Windows if you are devving a webapp. Just resize your Safari window to the minimum width or make it about iPhone sized. Then use it's debugger (which gives you the same errors as an iPhone would).
Bottom line: don't switch.

Alex Zylka
http://www.alexzylka.com/
http://www.zylka.us/

On Oct 5, 2010, at 2:51 PM, DaveInATL<[email protected]>  wrote:


I've been developing an iPhone web app on a Windows XP box using
MobiOne Test Center and Safari for testing and debugging and
occasionally using a real iPhone for testing. The problem is that
MobiOne, Safari (desktop), and the iPhone all produce different
errors. Obviously I am most concerned with the errors that occur on
the iPhone, since that is the target device. (An example of the type
of error encountered is that an image that ordinarily appears as
expected occasionally cannot be displayed, so the little question- mark
icon appears instead.)

I have the opportunity to obtain a Mac for development, but I need to
know whether using a Mac will make a difference.

Have any of you moved to the Mac for developing or just testing a web-
only iPhone app?
Is doing so worthwhile?
Why?
Does the iPhone simulator in the SDK simulate an iPhone better than
Safari on the Windows desktop?
Is there a reason I would need a paid subscription to the Apple iOS
Developer Program?

Thanks!

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I also do iphone web apps. I do dev on windows 7 using dw cs5 among other tools. I use safari desktop browser for fast testing, change user-agent and use the build in web inspector alot for fast finding css changes. After a while when i have greater update to my code i have an ipod touch and test it also there.

If in the end your webapp code needs to be wrapped or rewritten with some sort of framework wich allows for installable app (like: phonegap, titanium,..etc) then you need a mac and you need to pay something for the developer program..




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