Hi Joerg,
maybe you should take a look at the PathInterpolator-class and
subclasses. They run quite smooth.
I think there is a TCB spline interpolator class with sources included
in the j3d utilities.

Hope that helps, Marco.

Joerg 'Herkules' Plewe wrote:
>
> Imagine you intend to drive a spaceship through a J3D scene, lets say with
> constant speed. The camera is fixed at the ship. What would be the best way
> to do that really smooth? Esp. on Win32?
>

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