About Java 3D and SGI and CAVES -

Java 3D can be used for CAVE environments. The real question here is what to do
about SGI. The Java 3D development team creates the API and the implementation
for Solaris (SPARC) and Windows (various flavors). We license this technology to
systems vendors to port to their platform. Just getting Java 3D to work on a
platform with OpenGL and a windowing system and underlying Java2 is not a huge
deal. The time and effort (why we license this) is the ongoing support that is
needed. Items that come to mind:

- Packaging in the OS's native release format
- Testing on currently supported platforms, and older ones if that is what is
required.
- Fixing bugs and making improvements in the underlying Java implementation.
- Providing telephone/email support on things that dont work on that platform.
- Fixing problems/issues regarding the native OpenGL libraries
- Syncing with other releases (OS, Java, etc.)

We would love to have SGI sign up for the most current releases. We have been in
contact with them. The best thing for ALL of you to do is contact SGI and tell
them that you want Java 3D, version 1.2(.1) on IRIX now. They should listen to
their customers.

By the way, you can get Sun equipment to drive 3 or 4 graphics boards from Sun.

http://www.sun.com/desktop/visualize/

and, there are Windows systems that can do the same.

------------- Begin Forwarded Message -------------

Date: Wed, 17 Jan 2001 09:48:34 -0500
From: Bob Gray <[EMAIL PROTECTED]>
Subject: Re: [JAVA3D] Dark CAVES
To: [EMAIL PROTECTED]

This is bad news for me.  I was just about to search the Java3D archives for
the notes on using Java 3D in a CAVE on SGI hardware.  I have an opportunity
to use a CAVE and thought I'd be able to use my existing Java 3D
programs.......

>From this note, it seems to say that the SGI folks(?) need to port Java 3D
to their SGI system(?).  This isn't in the Java 3D development team's area
to do?

I would certainly like more info on this subject.

Bob Gray

-----Original Message-----
From: Manuel Oliveira [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, January 17, 2001 8:15 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Dark CAVES


Dear all,

A while back I inquired about using Java3D to manage a CAVE with SGI
hardware. The people from SUN were helpful and pointed out the need for
Java3D 1.2 (current version on SGI is 1.1.3).

After some delay, I got a reply from the SGI folks. It was not encouraging.
Basically, Java3D 1.2 does not seem a priority in their TODO list.

Cheers

Manuel

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

------------- End Forwarded Message -------------


-------------------
Michael A. Schulman
Java 3D / JAI Product Line Manager
SUN Microsystems
901 San Antonio Rd. UMPK29-304
Palo Alto, CA 94303-4900

Direct: 650-786-0529   FAX: 650-786-7625

[EMAIL PROTECTED]

Title: RE: [JAVA3D] Dark CAVES

This is bad news for me.  I was just about to search the Java3D archives for the notes on using Java 3D in a CAVE on SGI hardware.  I have an opportunity to use a CAVE and thought I'd be able to use my existing Java 3D programs.......

From this note, it seems to say that the SGI folks(?) need to port Java 3D to their SGI system(?).  This isn't in the Java 3D development team's area to do?

I would certainly like more info on this subject.

Bob Gray

-----Original Message-----
From: Manuel Oliveira [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, January 17, 2001 8:15 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Dark CAVES


Dear all,

A while back I inquired about using Java3D to manage a CAVE with SGI
hardware. The people from SUN were helpful and pointed out the need for
Java3D 1.2 (current version on SGI is 1.1.3).

After some delay, I got a reply from the SGI folks. It was not encouraging.
Basically, Java3D 1.2 does not seem a priority in their TODO list.

Cheers

Manuel

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to