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hi all,
i have got a few question, hoping that s.o. can
answer them:
1. AFAIK is it possible to do multitetexturing in
Java3D - and there is a bug, that it is only done BY_REFERENCE (right David
?) - but that don'T mind me.
so my question is in how far performace suffer from
multitexturing and how many textures can be aplied to one geometry? is it far slower to use 10-30 textures
on one geometry than splittng the geometry apart in 10-30 unique
geometries with own textures ?
2. IIRC OpenGL needs an extensions for
multitexturing (GL_ARB_multitexture) so Java3D uses extensions...
it would be very interesting which extensions
are used ?
gruss
Michael Nischt ------------------------------ e-mail: [EMAIL PROTECTED] homepage: http://zero.atariflys.de --------------------------------------------------------------- |
- Re: [JAVA3D] multitexturing and OpenGL Extensions Michael Nischt
- Re: [JAVA3D] multitexturing and OpenGL Extensions David Yazel
- Re: [JAVA3D] multitexturing and OpenGL Extens... Michael Nischt
- Re: [JAVA3D] multitexturing and OpenGL Extensions Charmaine Lee
- Re: [JAVA3D] multitexturing and OpenGL Extensions Michael Nischt
- Re: [JAVA3D] multitexturing and OpenGL Extensions Joachim Diepstraten
- Re: [JAVA3D] multitexturing and OpenGL Extens... Michael Nischt
- Re: [JAVA3D] multitexturing and OpenGL Extensions Philip Taylor
- Re: [JAVA3D] multitexturing and OpenGL Extens... Michael Nischt
- Re: [JAVA3D] multitexturing and OpenGL Extensions Philip Taylor
- Re: [JAVA3D] multitexturing and OpenGL Extensions Michael Nischt
