Try enabling depth-sorted transparency using View.setTransparencySortingPolicy(). It's disabled by default.
-- Kevin Rushforth Java 3D Team Sun Microsystems [EMAIL PROTECTED] >Date: Tue, 20 Nov 2001 14:35:39 +0100 >From: "Nikolai V. Chr." <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] New 1.3 Beta release >To: [EMAIL PROTECTED] > >Damn, the transparency bug is still there. > >Transparent textured objects behind other transparent textured object >still get rendered in front. > >|.( >Nikolai > >---------------------------------------------- >Nikolai V. Christensen, Computer Engineer, >Simulation and Training department >IFAD, Forskerparken 10A, DK-5230 Odense M >Phone: +45 63 15 71 31 Fax: +45 65 93 29 99 >WWWeb: http://www.ifad.dk >e-mail: [EMAIL PROTECTED] >---------------------------------------------- > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".