Doug Twilleager wrote:
> If all of your data is created in java land, then nio doesn't get you
> any faster.  If you read the current specifications about JNI, it talks
> about the potential of data being copied when it is passed from java
> through JNI.  There are API's in JNI that prevent such a copy.

But it pins arrays (gc-wise), doesn't it ? Not that gc has a lot to do
in normal java3d app, but...

I imagine that nio would also be a big win if asynchronous loading of
data could be utilized (NV_vertex_range ?). Does it mean that currently
all data passed from java3d to graphic card is fed in serial manner ?

Artur

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