Hi, I had sent this mail yesterday but didnt get any response. Hence, i am resending it.
I am using a Shape3D object which internally holds a Texture2D object for drawing text on a Canvas3D object. I am also using a BufferedImage to set up the image. This Canvas3D object displays a wireframe model. The problem is, when the model dimensions are very small, the text's display resolution is very bad. It looks very smudged. Is there a way to get sharp, crisper text? Thanks Raghav =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".