Hi, I am using BASE_LEVEL_LINEAR for min and mag Filters. In fact, there seems to be no effect of setting these filters other than the brightness.
Thanks Raghav Joachim Diepstraten wrote: > Hi > > > The problem is, when the model dimensions are very small, the text's > > display resolution is very bad. It looks very smudged. Is there a way to > > get sharp, crisper text? > What minify and magnify filters do you set in your Texture2D? > > And maybe it would be wise to set some Mipmap-levels > > EOF, > J.D. > > -- > Explore SRT with the help of Java3D > (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) > (http://www.antiflash.net/java3d/relativity (mirror) > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
