Hi,

I am using BASE_LEVEL_LINEAR for min and mag Filters. In fact, there seems to
be no effect of setting these filters other than the brightness.

Thanks
Raghav

Joachim Diepstraten wrote:

> Hi
>
> > The problem is, when the model dimensions are very small, the text's
> > display resolution is very bad. It looks very smudged. Is there a way to
> > get sharp, crisper text?
> What minify and magnify filters do you set in your Texture2D?
>
> And maybe it would be wise to set some Mipmap-levels
>
> EOF,
>  J.D.
>
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